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Issues: CleverRaven/Cataclysm-DDA
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Issues list
Mind Over Matter Astral Projection able to drive vehicles. Experimental 12-30-2024-1811
<Exploit>
Unintended interactions or behavior, usually breaking how the game is balanced
Mods: Mind Over Matter
(S2 - Confirmed)
Bug that's been confirmed to exist
Vehicles
Vehicles, parts, mechanics & interactions
#79195
opened Jan 16, 2025 by
crzywulf
Chopped tree destroys literally everything
<Bug>
This needs to be fixed
<Exploit>
Unintended interactions or behavior, usually breaking how the game is balanced
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
#57697
opened May 14, 2022 by
Night-Pryanik
MOLLE pouches that drop pre-attached are clean even if the vest/belt/pack is filthy
<Bug>
This needs to be fixed
<Exploit>
Unintended interactions or behavior, usually breaking how the game is balanced
(S2 - Confirmed)
Bug that's been confirmed to exist
#57041
opened Apr 22, 2022 by
TheShadowFerret
Deploying/Deactivating turrets duplicates ammo and materializes magazines.
<Bug>
This needs to be fixed
<Exploit>
Unintended interactions or behavior, usually breaking how the game is balanced
Items / Item Actions / Item Qualities
Items and how they work and interact
Monsters
Monsters both friendly and unfriendly.
#56603
opened Apr 5, 2022 by
John-Candlebury
Exploit: You can look at NPCs while blind
<Bug>
This needs to be fixed
[C++]
Changes (can be) made in C++. Previously named `Code`
<Exploit>
Unintended interactions or behavior, usually breaking how the game is balanced
Good First Issue
This is a good first issue for a new contributor
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
#55803
opened Mar 3, 2022 by
NetSysFire
Grabbing and moving some furniture in the tiles adjacent to the character costs no movement points and takes no time.
<Bug>
This needs to be fixed
<Exploit>
Unintended interactions or behavior, usually breaking how the game is balanced
Time / Turns / Duration / Date
Issues concerning any activities being too fast or too slow. Also issues about time and date ingame
#54318
opened Jan 12, 2022 by
VitreousEyes110
Exploit: You can reliably test water for parasites by checking the popup
<Bug>
This needs to be fixed
[C++]
Changes (can be) made in C++. Previously named `Code`
<Exploit>
Unintended interactions or behavior, usually breaking how the game is balanced
Good First Issue
This is a good first issue for a new contributor
Items: Food / Vitamins
Comestibles and drinks
#54097
opened Jan 6, 2022 by
NetSysFire
Its less expensive to get an item out of a bag on the ground than to just get it off the ground
<Exploit>
Unintended interactions or behavior, usually breaking how the game is balanced
Items: Containers
Things that hold other things
(S2 - Confirmed)
Bug that's been confirmed to exist
#53347
opened Dec 10, 2021 by
bombasticSlacks
Alpha bugged stat upgrade.
<Bug>
This needs to be fixed
<Exploit>
Unintended interactions or behavior, usually breaking how the game is balanced
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
(P3 - Medium)
Medium (normal) priority
(S2 - Confirmed)
Bug that's been confirmed to exist
#53111
opened Nov 29, 2021 by
stelscarrot
Exploit: Blankets give too much warmth
<Exploit>
Unintended interactions or behavior, usually breaking how the game is balanced
Mechanics: Temperature
Freezing, cooling, thawing, heating, etc. mechanics
(S2 - Confirmed)
Bug that's been confirmed to exist
#52425
opened Oct 24, 2021 by
NetSysFire
Kevlar sheet is recognized as a single item when cleaning.
<Bug>
This needs to be fixed
<Exploit>
Unintended interactions or behavior, usually breaking how the game is balanced
Items / Item Actions / Item Qualities
Items and how they work and interact
#52415
opened Oct 23, 2021 by
Xindage
Probably unintentional change on learning rate for PRED2
<Bug>
This needs to be fixed
[C++]
Changes (can be) made in C++. Previously named `Code`
<Exploit>
Unintended interactions or behavior, usually breaking how the game is balanced
Mechanics: Effects / Skills / Stats
Effects / Skills / Stats
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
#50923
opened Aug 20, 2021 by
MagratGarlick
Magiclsysm - Skeleton key charges - Item Charge use bypass via Examine Terrain
<Bug>
This needs to be fixed
<Exploit>
Unintended interactions or behavior, usually breaking how the game is balanced
Items / Item Actions / Item Qualities
Items and how they work and interact
Mods: Magiclysm
Anything to do with the Magiclysm mod
#50852
opened Aug 17, 2021 by
chrispikula
Super Accurate Shotgun Ammo
<Bug>
This needs to be fixed
<Exploit>
Unintended interactions or behavior, usually breaking how the game is balanced
Items: Ammo / Guns
Ammunition for all kinds of weapons and these weapons themselves
[JSON]
Changes (can be) made in JSON
#50663
opened Aug 10, 2021 by
PhiloTFarnsworth
Rolled sleeping bag and towel are missing length
<Bug>
This needs to be fixed
[C++]
Changes (can be) made in C++. Previously named `Code`
<Exploit>
Unintended interactions or behavior, usually breaking how the game is balanced
#50409
opened Aug 2, 2021 by
DalenTalas
Jabberwock? Who cares?
<Bug>
This needs to be fixed
<Exploit>
Unintended interactions or behavior, usually breaking how the game is balanced
Missions
Quests and missions
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
#50307
opened Jul 29, 2021 by
MathTauAthogen
Can get memory (ncurses) and outline (tiles) of unknown areas with spell AOEs
<Bug>
This needs to be fixed
<Exploit>
Unintended interactions or behavior, usually breaking how the game is balanced
Info / User Interface
Game - player communication, menus, etc.
Mechanics: Enchantments / Spells
Enchantments and spells
Mods: Magiclysm
Anything to do with the Magiclysm mod
#49955
opened Jul 15, 2021 by
fossforus
in-progress dehydrated meat has a long shelf life
<Bug>
This needs to be fixed
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
<Exploit>
Unintended interactions or behavior, usually breaking how the game is balanced
Items: Food / Vitamins
Comestibles and drinks
Time / Turns / Duration / Date
Issues concerning any activities being too fast or too slow. Also issues about time and date ingame
#49718
opened Jul 7, 2021 by
iamafsh
(stats through kills) You can kill small breathers forever for riskless XP
<Exploit>
Unintended interactions or behavior, usually breaking how the game is balanced
Mods
Issues related to mods or modding
#49345
opened Jun 17, 2021 by
SariusSkelrets
Inconsistent and too low cost of storing items in rope
<Bug>
This needs to be fixed
<Exploit>
Unintended interactions or behavior, usually breaking how the game is balanced
Items: Containers
Things that hold other things
#49066
opened May 29, 2021 by
Salty-Panda
Naked Merchandise Cloning
<Bug>
This needs to be fixed
<Exploit>
Unintended interactions or behavior, usually breaking how the game is balanced
Items / Item Actions / Item Qualities
Items and how they work and interact
#48523
opened Apr 14, 2021 by
Grubleafeater
Bug: Gas is Free and Unlimited
<Exploit>
Unintended interactions or behavior, usually breaking how the game is balanced
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
(S2 - Confirmed)
Bug that's been confirmed to exist
#48422
opened Apr 8, 2021 by
stubkan
[MAGICLYSM] - Technomancer Spell Mojocycle can be used on occupied space
<Bug>
This needs to be fixed
<Exploit>
Unintended interactions or behavior, usually breaking how the game is balanced
Mods: Magiclysm
Anything to do with the Magiclysm mod
#48344
opened Apr 3, 2021 by
Sykon1010
Dodging continues to increase dodge skill long after message log says it won't
<Bug>
This needs to be fixed
<Exploit>
Unintended interactions or behavior, usually breaking how the game is balanced
Info / User Interface
Game - player communication, menus, etc.
#47539
opened Feb 15, 2021 by
wapcaplet
Can reload bullets directly into magazine while it's in the gun
<Bug>
This needs to be fixed
<Exploit>
Unintended interactions or behavior, usually breaking how the game is balanced
Items: Ammo / Guns
Ammunition for all kinds of weapons and these weapons themselves
Items: Magazines
Ammo holding items and objects.
#46151
opened Dec 19, 2020 by
wapcaplet
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