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Issues: CleverRaven/Cataclysm-DDA

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Issues list

Mind Over Matter Astral Projection able to drive vehicles. Experimental 12-30-2024-1811 <Exploit> Unintended interactions or behavior, usually breaking how the game is balanced Mods: Mind Over Matter (S2 - Confirmed) Bug that's been confirmed to exist Vehicles Vehicles, parts, mechanics & interactions
#79195 opened Jan 16, 2025 by crzywulf
Chopped tree destroys literally everything <Bug> This needs to be fixed <Exploit> Unintended interactions or behavior, usually breaking how the game is balanced Fields / Furniture / Terrain / Traps Objects that are part of the map or its features.
#57697 opened May 14, 2022 by Night-Pryanik
MOLLE pouches that drop pre-attached are clean even if the vest/belt/pack is filthy <Bug> This needs to be fixed <Exploit> Unintended interactions or behavior, usually breaking how the game is balanced (S2 - Confirmed) Bug that's been confirmed to exist
#57041 opened Apr 22, 2022 by TheShadowFerret
Deploying/Deactivating turrets duplicates ammo and materializes magazines. <Bug> This needs to be fixed <Exploit> Unintended interactions or behavior, usually breaking how the game is balanced Items / Item Actions / Item Qualities Items and how they work and interact Monsters Monsters both friendly and unfriendly.
#56603 opened Apr 5, 2022 by John-Candlebury
Exploit: You can look at NPCs while blind <Bug> This needs to be fixed [C++] Changes (can be) made in C++. Previously named `Code` <Exploit> Unintended interactions or behavior, usually breaking how the game is balanced Good First Issue This is a good first issue for a new contributor NPC / Factions NPCs, AI, Speech, Factions, Ownership
#55803 opened Mar 3, 2022 by NetSysFire
Grabbing and moving some furniture in the tiles adjacent to the character costs no movement points and takes no time. <Bug> This needs to be fixed <Exploit> Unintended interactions or behavior, usually breaking how the game is balanced Time / Turns / Duration / Date Issues concerning any activities being too fast or too slow. Also issues about time and date ingame
#54318 opened Jan 12, 2022 by VitreousEyes110
Exploit: You can reliably test water for parasites by checking the popup <Bug> This needs to be fixed [C++] Changes (can be) made in C++. Previously named `Code` <Exploit> Unintended interactions or behavior, usually breaking how the game is balanced Good First Issue This is a good first issue for a new contributor Items: Food / Vitamins Comestibles and drinks
#54097 opened Jan 6, 2022 by NetSysFire
Its less expensive to get an item out of a bag on the ground than to just get it off the ground <Exploit> Unintended interactions or behavior, usually breaking how the game is balanced Items: Containers Things that hold other things (S2 - Confirmed) Bug that's been confirmed to exist
#53347 opened Dec 10, 2021 by bombasticSlacks
Alpha bugged stat upgrade. <Bug> This needs to be fixed <Exploit> Unintended interactions or behavior, usually breaking how the game is balanced Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies (P3 - Medium) Medium (normal) priority (S2 - Confirmed) Bug that's been confirmed to exist
#53111 opened Nov 29, 2021 by stelscarrot
Exploit: Blankets give too much warmth <Exploit> Unintended interactions or behavior, usually breaking how the game is balanced Mechanics: Temperature Freezing, cooling, thawing, heating, etc. mechanics (S2 - Confirmed) Bug that's been confirmed to exist
#52425 opened Oct 24, 2021 by NetSysFire
Kevlar sheet is recognized as a single item when cleaning. <Bug> This needs to be fixed <Exploit> Unintended interactions or behavior, usually breaking how the game is balanced Items / Item Actions / Item Qualities Items and how they work and interact
#52415 opened Oct 23, 2021 by Xindage
Probably unintentional change on learning rate for PRED2 <Bug> This needs to be fixed [C++] Changes (can be) made in C++. Previously named `Code` <Exploit> Unintended interactions or behavior, usually breaking how the game is balanced Mechanics: Effects / Skills / Stats Effects / Skills / Stats Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies
#50923 opened Aug 20, 2021 by MagratGarlick
Magiclsysm - Skeleton key charges - Item Charge use bypass via Examine Terrain <Bug> This needs to be fixed <Exploit> Unintended interactions or behavior, usually breaking how the game is balanced Items / Item Actions / Item Qualities Items and how they work and interact Mods: Magiclysm Anything to do with the Magiclysm mod
#50852 opened Aug 17, 2021 by chrispikula
Super Accurate Shotgun Ammo <Bug> This needs to be fixed <Exploit> Unintended interactions or behavior, usually breaking how the game is balanced Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves [JSON] Changes (can be) made in JSON
#50663 opened Aug 10, 2021 by PhiloTFarnsworth
Rolled sleeping bag and towel are missing length <Bug> This needs to be fixed [C++] Changes (can be) made in C++. Previously named `Code` <Exploit> Unintended interactions or behavior, usually breaking how the game is balanced
#50409 opened Aug 2, 2021 by DalenTalas
Jabberwock? Who cares? <Bug> This needs to be fixed <Exploit> Unintended interactions or behavior, usually breaking how the game is balanced Missions Quests and missions NPC / Factions NPCs, AI, Speech, Factions, Ownership
#50307 opened Jul 29, 2021 by MathTauAthogen
Can get memory (ncurses) and outline (tiles) of unknown areas with spell AOEs <Bug> This needs to be fixed <Exploit> Unintended interactions or behavior, usually breaking how the game is balanced Info / User Interface Game - player communication, menus, etc. Mechanics: Enchantments / Spells Enchantments and spells Mods: Magiclysm Anything to do with the Magiclysm mod
#49955 opened Jul 15, 2021 by fossforus
in-progress dehydrated meat has a long shelf life <Bug> This needs to be fixed Crafting / Construction / Recipes Includes: Uncrafting / Disassembling <Exploit> Unintended interactions or behavior, usually breaking how the game is balanced Items: Food / Vitamins Comestibles and drinks Time / Turns / Duration / Date Issues concerning any activities being too fast or too slow. Also issues about time and date ingame
#49718 opened Jul 7, 2021 by iamafsh
(stats through kills) You can kill small breathers forever for riskless XP <Exploit> Unintended interactions or behavior, usually breaking how the game is balanced Mods Issues related to mods or modding
#49345 opened Jun 17, 2021 by SariusSkelrets
Inconsistent and too low cost of storing items in rope <Bug> This needs to be fixed <Exploit> Unintended interactions or behavior, usually breaking how the game is balanced Items: Containers Things that hold other things
#49066 opened May 29, 2021 by Salty-Panda
Naked Merchandise Cloning <Bug> This needs to be fixed <Exploit> Unintended interactions or behavior, usually breaking how the game is balanced Items / Item Actions / Item Qualities Items and how they work and interact
#48523 opened Apr 14, 2021 by Grubleafeater
Bug: Gas is Free and Unlimited <Exploit> Unintended interactions or behavior, usually breaking how the game is balanced Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. (S2 - Confirmed) Bug that's been confirmed to exist
#48422 opened Apr 8, 2021 by stubkan
[MAGICLYSM] - Technomancer Spell Mojocycle can be used on occupied space <Bug> This needs to be fixed <Exploit> Unintended interactions or behavior, usually breaking how the game is balanced Mods: Magiclysm Anything to do with the Magiclysm mod
#48344 opened Apr 3, 2021 by Sykon1010
Dodging continues to increase dodge skill long after message log says it won't <Bug> This needs to be fixed <Exploit> Unintended interactions or behavior, usually breaking how the game is balanced Info / User Interface Game - player communication, menus, etc.
#47539 opened Feb 15, 2021 by wapcaplet
Can reload bullets directly into magazine while it's in the gun <Bug> This needs to be fixed <Exploit> Unintended interactions or behavior, usually breaking how the game is balanced Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves Items: Magazines Ammo holding items and objects.
#46151 opened Dec 19, 2020 by wapcaplet
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