Consuming water from a pond results as consuming a "null" #76425
Closed
Description
Describe the bug
- Consuming water from a source of water results in consuming a null.
Attach save file
Steps to reproduce
- Find a pond, river, or lake.
- "e" to interact with water tile.
- Select "consume it".
Expected behavior
Expected water to be consumed.
Screenshots
No response
Versions and configuration
- OS: Android
- OS Version: Manufacturer: samsung; Model: SM-G990U2; Release: 14; Incremental: G990U2SQS7FXA2;
- Game Version: cdda-experimental-2024-09-14-0515 b8b5c5c [64-bit]
- Graphics Version: Tiles
- Game Language: English [en]
- Mods loaded: [
Dark Days Ahead [dda],
Sky Island [skyisland],
Aftershock [aftershock],
Bionic Professions [package_bionic_professions],
Magiclysm [magiclysm],
Mind Over Matter [mindovermatter],
Xedra Evolved [xedra_evolved],
DinoMod [DinoMod],
Megafauna [megafauna],
Bombastic Perks [bombastic_perks],
Crazy Cataclysm [crazy_cataclysm],
Extra Mutated Scenarios [extra_mut_scens],
Martial Mastery [perk_melee_system],
Mythical Martial Arts [MMA],
Bionic Slots [cbm_slots],
Disable NPC Needs [no_npc_food],
Portal Storms Ignore NPCs [personal_portal_storms],
Slowdown Fungal Growth [no_fungal_growth],
SpeedyDex [speedydex],
Stats Through Kills [stats_through_kills],
Stats Through Skills [StatsThroughSkills],
Tamable Wildlife [Tamable_Wildlife]
]
Additional context
No response