Description
Describe the bug
I'm not sure if it's a bug as much as it is just a new feature, but I was asked to submit a report so I'm doing so.
I'm getting map extras spawning on tiles that I have had pass through my reality bubble already, which I don't believe has happened before. In the save file I'm submitting, some web spinning spiders have spawned on a swamp tile a few spaces south of the evac shelter spawn at Level 0, -1'61, 1'43. I've also got a couple of ponds spawning in swamp tiles one tile Northwest and another pond spawning a tile north of that pond. -1'53 1'39 also spawned a mass grave in the Isherwood farms, in front of the outbuilding that Luke Isherwood resides in.
Monster spawning also seems to be occurring more frequently than usual as well-I ran into a thing and a polyp southwest of the evac shelter spawn.
Attach save file
Steps to reproduce
The map extra spawning should reproduce if the time ingame advances.
Expected behavior
I expected for the game world not to spawn any extras after I visited them.
Screenshots
No response
Versions and configuration
- OS: Windows
- OS Version: 10.0.22621.3737 (22H2)
- Game Version: cdda-experimental-2024-06-19-1857 e4840ea [64-bit]
- Graphics Version: Tiles
- Game Language: English [en]
- Mods loaded: [
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Portal Storms Ignore NPCs [personal_portal_storms],
Slowdown Fungal Growth [no_fungal_growth]
]
Additional context
No response
Activity