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Numerous errors after update from stable 0.G Gaimen to release candidate 2024-06-17-1934 #74646

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@Xaytan

Description

Describe the bug

DEBUG : error: item gasfilter_s cannot fit into any pocket while loading: pocket with type (MAGAZINE) not found

FUNCTION : void item_contents::combine(const item_contents&, bool, bool, bool, bool)
FILE : src/item_contents.cpp
LINE : 740
VERSION : 8c4e268

DEBUG : error: item smart_phone cannot fit into pocket while loading: item is too long

FUNCTION : void item_contents::combine(const item_contents&, bool, bool, bool, bool)
FILE : src/item_contents.cpp
LINE : 718
VERSION : 8c4e268

DEBUG : error: item gasoline cannot fit into pocket while loading: item is not the correct ammo type

FUNCTION : void item_contents::combine(const item_contents&, bool, bool, bool, bool)
FILE : src/item_contents.cpp
LINE : 718
VERSION : 8c4e268

Also errors related to railway stations which I did not capture the logs for. Errors primarily occurred when moving into previously explored areas. Have not tested with totally uncharted areas.

Attach save file

Moorhead-trimmed.tar.gz

Steps to reproduce

1: Load existing character
2: Walk around a bit

Expected behavior

Should not cause errors

Screenshots

No response

Versions and configuration

  • OS: Windows
    • OS Version: 10.0.22631.3737 (23H2)
  • Game Version: 8c4e268 [64-bit]
  • Graphics Version: Tiles
  • Game Language: System language []
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    Portal Storms Ignore NPCs [personal_portal_storms],
    Slowdown Fungal Growth [no_fungal_growth],
    Bionic Professions [package_bionic_professions]
    ]

Additional context

Had a number of errors when initially loading the character. 30-40 of them, roughly. Did not capture them.

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