Description
Describe the bug
DEBUG : error: item gasfilter_s cannot fit into any pocket while loading: pocket with type (MAGAZINE) not found
FUNCTION : void item_contents::combine(const item_contents&, bool, bool, bool, bool)
FILE : src/item_contents.cpp
LINE : 740
VERSION : 8c4e268
DEBUG : error: item smart_phone cannot fit into pocket while loading: item is too long
FUNCTION : void item_contents::combine(const item_contents&, bool, bool, bool, bool)
FILE : src/item_contents.cpp
LINE : 718
VERSION : 8c4e268
DEBUG : error: item gasoline cannot fit into pocket while loading: item is not the correct ammo type
FUNCTION : void item_contents::combine(const item_contents&, bool, bool, bool, bool)
FILE : src/item_contents.cpp
LINE : 718
VERSION : 8c4e268
Also errors related to railway stations which I did not capture the logs for. Errors primarily occurred when moving into previously explored areas. Have not tested with totally uncharted areas.
Attach save file
Steps to reproduce
1: Load existing character
2: Walk around a bit
Expected behavior
Should not cause errors
Screenshots
No response
Versions and configuration
- OS: Windows
- OS Version: 10.0.22631.3737 (23H2)
- Game Version: 8c4e268 [64-bit]
- Graphics Version: Tiles
- Game Language: System language []
- Mods loaded: [
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Portal Storms Ignore NPCs [personal_portal_storms],
Slowdown Fungal Growth [no_fungal_growth],
Bionic Professions [package_bionic_professions]
]
Additional context
Had a number of errors when initially loading the character. 30-40 of them, roughly. Did not capture them.
Activity