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Description
Describe the bug
and one step to the right:
Attach save file
n/a
Steps to reproduce
- Go into a thick forest. A thick forest is ideal because of many trees blocking your vision.
- Go into the debug menu and activate the
EOC_PORTAL_GRASS_CHANGE
eoc. Optionally do it multiple times if the placement is not ideal. - Wait for some minutes until the alien grass disappears.
- Move around.
- While the alien grass has disappeared and visible tiles look as expected, the map memory is wrong for unseen tiles and does not update.
Expected behavior
Map memory updates after an eoc that transforms terrain or furniture.
Screenshots
No response
Versions and configuration
- OS: Linux
- OS Version: LSB Version: n/a; Distributor ID: Arch; Description: Arch Linux; Release: rolling; Codename: n/a;
- Game Version: cdda-experimental-2024-05-11-0903 d78e605 [64-bit]
- Graphics Version: Tiles
- Game Language: System language []
- Mods loaded: [
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Slowdown Fungal Growth [no_fungal_growth],
Bionic Professions [package_bionic_professions]
]
Additional context
No response
Activity