Scent follows you through long-range teleports #72625
Labels
<Bug>
This needs to be fixed
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Debug
Debugging and troubleshooting the game, also includes the debug menu
Help Wanted
Not particularly urgent or easy (see Good First Issue for this), but help is appreciated with this!
(P4 - Low)
Low priority issues: things which are e.g exotic, minor and/or hard to encounter
Describe the bug
See title.
Attach save file
n/a
Steps to reproduce
Expected behavior
Scent gets reset or something. Short-range teleports behave fine. Long-range ones do not.
I first thought this was a problem of the game not redrawing the overlay but this is apparently not the case, as I saw when I teleported into solid earth for testing.
Screenshots
No response
Versions and configuration
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Slowdown Fungal Growth [no_fungal_growth],
Bionic Professions [package_bionic_professions]
]
Additional context
No response
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