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Scent follows you through long-range teleports #72625

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@NetSysFire

Description

Describe the bug

See title.

Attach save file

n/a

Steps to reproduce

  1. Generate some scent.

image

  1. Teleport somewhere else. In this case some forest a dozen overmap tiles away.

image

Expected behavior

Scent gets reset or something. Short-range teleports behave fine. Long-range ones do not.
I first thought this was a problem of the game not redrawing the overlay but this is apparently not the case, as I saw when I teleported into solid earth for testing.

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No response

Versions and configuration

  • OS: Linux
    • OS Version: LSB Version: n/a; Distributor ID: Arch; Description: Arch Linux; Release: rolling; Codename: n/a;
  • Game Version: 84b2f37 [64-bit]
  • Graphics Version: Tiles
  • Game Language: System language []
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    Slowdown Fungal Growth [no_fungal_growth],
    Bionic Professions [package_bionic_professions]
    ]

Additional context

No response

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    (P4 - Low)Low priority issues: things which are e.g exotic, minor and/or hard to encounter<Bug>This needs to be fixedCode: DebugDebugging and troubleshooting the game, also includes the debug menuHelp WantedNot particularly urgent or easy (see Good First Issue for this), but help is appreciated with this![C++]Changes (can be) made in C++. Previously named `Code`

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