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V list on the very first turn of a game can show you monsters you can not actually see #69532

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NetSysFire opened this issue Nov 19, 2023 · 1 comment
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[C++] Changes (can be) made in C++. Previously named `Code` Mechanics: Map Memory Performance issues, weird behavior, improvements to map memory feature (P4 - Low) Low priority issues: things which are e.g exotic, minor and/or hard to encounter (S2 - Confirmed) Bug that's been confirmed to exist

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@NetSysFire
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Describe the bug

Noticed while testing stuff.

image

Attach save file

n/a. this is in-memory only, so attaching a save will not have any effect.

Steps to reproduce

  1. Create a character and spawn in a potentially busy location, like road_nesw_manhole.
  2. Look around with V, go through the entire list.
  3. See screenshot.
  4. Wait a single turn.
  5. Its gone.

Expected behavior

Generate the vision cache a bit earlier.

@esotericist helped determine the cause of the issue in the devcord.
Since this is of quite low gameplay impact I assigned this low priority.

Screenshots

No response

Versions and configuration

  • OS: Linux
    • OS Version: LSB Version: n/a; Distributor ID: Arch; Description: Arch Linux; Release: rolling; Codename: n/a;
  • Game Version: cc4cb54 [64-bit]
  • Graphics Version: Tiles
  • Game Language: System language []
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    Portal Storms Ignore NPCs [personal_portal_storms],
    Slowdown Fungal Growth [no_fungal_growth],
    Bionic Professions [package_bionic_professions]
    ]

Additional context

No response

@NetSysFire NetSysFire added (S1 - Need confirmation) Report waiting on confirmation of reproducibility [C++] Changes (can be) made in C++. Previously named `Code` (P4 - Low) Low priority issues: things which are e.g exotic, minor and/or hard to encounter Mechanics: Map Memory Performance issues, weird behavior, improvements to map memory feature labels Nov 19, 2023
@NetSysFire NetSysFire added (S2 - Confirmed) Bug that's been confirmed to exist and removed (S1 - Need confirmation) Report waiting on confirmation of reproducibility labels Nov 1, 2024
@NetSysFire
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It happened again.

image

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Labels
[C++] Changes (can be) made in C++. Previously named `Code` Mechanics: Map Memory Performance issues, weird behavior, improvements to map memory feature (P4 - Low) Low priority issues: things which are e.g exotic, minor and/or hard to encounter (S2 - Confirmed) Bug that's been confirmed to exist
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