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Cocoon Samples #63791

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@Grubleafeater

Description

Describe the bug

So, according to Venera, this is a bug. If you kill something and let it become a cocoon, killing it leaves behind some samples.

Attach save file

N/a

Steps to reproduce

Kill razorclaws, wait, kill cocoons

Expected behavior

Apparently, not samples dropping?

Screenshots

No response

Versions and configuration

  • OS: Windows
    • OS Version: 10.0.19044.2604 (21H2)
  • Game Version: 95521e0 [64-bit]
  • Graphics Version: Tiles
  • Game Language: System language []
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    Portal Storms Ignore NPCs [personal_portal_storms],
    No Fungal Growth [no_fungal_growth],
    Bionic Professions [package_bionic_professions],
    Xedra Evolved [xedra_evolved],
    Magiclysm [magiclysm],
    Blaze Industries [blazeindustries],
    SpeedyDex [speedydex],
    Stats Through Kills [stats_through_kills],
    Stats Through Skills [StatsThroughSkills],
    My Sweet Cataclysm [my_sweet_cataclysm]
    ]

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    (S2 - Confirmed)Bug that's been confirmed to exist<Bug>This needs to be fixed

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