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Description
Describe the bug
Not sure if it's an intended feature or not, but various zombies and animals seem to evolve or mutate in the Dark Days of the Dead exclusion mod. I had a winter start and noticed that along with a sea of tough and fat zombies, there are also evolved versions of cop, soldier, and hazmat zombies walking around, like the caustic soldier zombie. Mutant animals and animal zombies also appear, such as spideer and hulking horrors.
Steps to reproduce
World generation was mostly default, save for the DDotD exclusion mod. I chose the Sheltered scenario, putting me in the middle of winter.
Expected behavior
The mod description says "Only spawn classic zombies (normal zombies and zombie animals) and wildlife." I'm not sure if mutant animals and zombies that drip acid or are described as having a proboscis for a mouth are considered classic.
Screenshots
No response
Versions and configuration
Version 0.F
Additional context
No response