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Evolution/Mutations in Dark Days of the Dead #55189

@TBearHug

Description

@TBearHug

Describe the bug

Not sure if it's an intended feature or not, but various zombies and animals seem to evolve or mutate in the Dark Days of the Dead exclusion mod. I had a winter start and noticed that along with a sea of tough and fat zombies, there are also evolved versions of cop, soldier, and hazmat zombies walking around, like the caustic soldier zombie. Mutant animals and animal zombies also appear, such as spideer and hulking horrors.

Steps to reproduce

World generation was mostly default, save for the DDotD exclusion mod. I chose the Sheltered scenario, putting me in the middle of winter.

Expected behavior

The mod description says "Only spawn classic zombies (normal zombies and zombie animals) and wildlife." I'm not sure if mutant animals and zombies that drip acid or are described as having a proboscis for a mouth are considered classic.

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Versions and configuration

Version 0.F

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    Mods: Dark Days of the DeadAnything related to the DDotD mod (classic style zombies)staleClosed for lack of activity, but still valid.

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