Closed as not planned
Description
Describe the bug
I added a shooting range to my car in order to train skills/fight safely.
I tried various ranged weapons: guns, bow, throwing, flamethrowers.
None of those weapons auto-targeted enemies after using the f button.
After manual targeting, only arrows were able to leave vehicle's borders, properly hit and damage enemies.
Grenades and napalm landed at my feet/at quarterpannel in front of me.
In case of guns, empty casings dropped around me normally, but I didn't hear any sound suggesting that bullets are colliding with the vehicle neither any zombie got damaged.
Steps To Reproduce
Vehicle's construction as numbered in the screenshot:
- Military composite ram
- Military composite ram
- Military composite ram
- Orichalcum frame, steel plating, heavy duty quarterpannel
- Orichalcum frame, steel plating, heavy duty quarterpannel
- Orichalcum frame, steel plating, heavy duty quarterpannel, inboard mirror
- Orichalcum frame, steel plating, reinforced headlight, door motor, curtain, reinforced windshield
- Orichalcum frame, steel plating, reinforced headlight, door motor, aisle curtain, heavy duty hatch, security camera
- Orichalcum frame, steel plating, reinforced headlight, heavy duty board
Expected behavior
Being able to use all kinds of weapons over quarterpannels, not only bows and vehicle turrets.
Screenshots
Versions and configuration
- OS: Windows
- OS Version: 10.0 1903
- Game Version: 0.E-1231-g4968f19 [64-bit]
- Graphics Version: Tiles
- Game Language: English [en]
- Mods loaded: [
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
SpeedyDex [speedydex],
Stats Through Kills [stats_through_kills],
No Fungal Monsters [No_Fungi],
Magiclysm [magiclysm],
Aftershock [aftershock],
DinoMod [DinoMod],
Alternative Map Key [alt_map_key],
Mining Mod [Mining_Mod],
No Rail Stations [No_Rail_Stations],
Graphical Overmap [Graphical_Overmap]
]