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Controls / InputKeyboard, mouse, keybindings, input UI, etc.Keyboard, mouse, keybindings, input UI, etc.Info / User InterfaceGame - player communication, menus, etc.Game - player communication, menus, etc.Items / Item Actions / Item QualitiesItems and how they work and interactItems and how they work and interactMechanics: Character / PlayerCharacter / Player mechanicsCharacter / Player mechanicsstaleClosed for lack of activity, but still valid.Closed for lack of activity, but still valid.
Description
Describe the bug
Sometimes it takes hundreds of trials to pull it off, but you have to spend at least 4 keypresses per each trial.
Expected behavior
It would be nice if it could be used like a sewing kit: until success, target disappearance or battery emptiness.
Versions and configuration
- OS: Linux
- OS Version:
- Game Version: 0.D-12224-gb9b3901483-dirty [64-bit]
- Graphics Version: Curses
- Mods loaded: [
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Alternative Map Key [alt_map_key],
No Rail Stations [No_Rail_Stations]
]
ashGlaw, sayke, Funguss and Zireael07
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Labels
Controls / InputKeyboard, mouse, keybindings, input UI, etc.Keyboard, mouse, keybindings, input UI, etc.Info / User InterfaceGame - player communication, menus, etc.Game - player communication, menus, etc.Items / Item Actions / Item QualitiesItems and how they work and interactItems and how they work and interactMechanics: Character / PlayerCharacter / Player mechanicsCharacter / Player mechanicsstaleClosed for lack of activity, but still valid.Closed for lack of activity, but still valid.