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Shoot over quarterpanels, at least if you're onboard of the vehicle. #22541

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ShadowDragon8685 opened this issue Dec 2, 2017 · 2 comments
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Game: Mechanics Change Code that changes how major features work stale Closed for lack of activity, but still valid. <Suggestion / Discussion> Talk it out before implementing Vehicles Vehicles, parts, mechanics & interactions

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@ShadowDragon8685
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I think in this case, an image is worth a great many words, possibly not exactly 1,000.

image

My intent with this vehicle was that, when stopped, I could open the forward hatch, step onto its location, and fire over the forward quarterpanel and frame, whilst remaining safe from melee enemies. Something like having a firing slit.

Unfortunately, everything impacts the quarterpanel. You can neither shoot over the hood of a police cruiser, nor can you fire from a fighting position you prepared using quarterpanels.

I think it would enhance the game if this could be changed.

@Night-Pryanik Night-Pryanik changed the title [Suggestion] Shoot over quarterpanels, at least if you're onboard of the vehicle. Shoot over quarterpanels, at least if you're onboard of the vehicle. Dec 2, 2017
@Night-Pryanik Night-Pryanik added Game: Mechanics Change Code that changes how major features work <Suggestion / Discussion> Talk it out before implementing Vehicles Vehicles, parts, mechanics & interactions labels Dec 2, 2017
@Noctifer-de-Mortem
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Noctifer-de-Mortem commented Jan 29, 2018

This problem has gotten a lot worse than firing a wielded weapon over quarterpanels.

https://cdn.discordapp.com/attachments/166715641812746243/407672390349357056/unknown.png

Vehicle-mounted weapons have regressed to the point where their shots are intercepted by the vehicle itself. In this screenshot, an attempt to fire on an enemy some distance ahead led to the round exploding in the tank's turret.

@ghost ghost mentioned this issue Apr 21, 2018
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github-actions bot commented Dec 5, 2022

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. Please do not bump or comment on this issue unless you are actively working on it. Stale issues, and stale issues that are closed are still considered.

@github-actions github-actions bot added the stale Closed for lack of activity, but still valid. label Dec 5, 2022
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Labels
Game: Mechanics Change Code that changes how major features work stale Closed for lack of activity, but still valid. <Suggestion / Discussion> Talk it out before implementing Vehicles Vehicles, parts, mechanics & interactions
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