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* origin/pr/15459: Finally decouple 'player_morale' from 'player' (g->u) Extend unit tests to test body temp morale Transfer body temp morale (except comfy bonus) Add unit tests for the 'player_morale' Track effects Track mutations and worn items Clean up morale headers Rewrite 'player_morale' to observer-like shape Use references instead of pointers Nested 'morale_point' and a some cleanup Partly decouple temper. morale Hide 'morale_mult' Make 'player' use 'player_morale' Introduce 'player_morale' class Fix morale decay rate
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