Audio streaming over LAN
this software let you stream audio from one or more client to a server connected to speakers with the local network
it use audio/pcm as default format to prevent cpu usage and keep quality
the bandwith consumtion for stereo 16bits 44.1khz is ~172kb/s
it can handle up to 9 channels, on 32bits at 320khz (depending of the hardware on the server)
client and server are in the same application (they use the sames modules so why dont the job twice ?)
it's cross platform: win32 / linux / mac os and soon arm
sudo aptitude install libpulse-dev build-essential \
libqt5core5 libqt5gui5 libqt5network5 qtmultimedia5-dev \
libqt5multimedia5-plugins libqt5multimedia5 git
git clone https://github.com/Chr0nos/audio-transfer.git
cd audio-transfer-client
/usr/lib/x86_64-linux-gnu/qt5/bin/qmake
make all clean
sudo cp audio-transfer-client /usr/bin/
emerge -av dev-cvs/git
git clone https://github.com/Chr0nos/audio-transfer.git
cp -vr ./audio-transfer-client/gentoo/media-sound/audio-transfer-client \
/usr/portage/media-sound/
emerge -av audio-transfer-client
- Install QtCreator (like: Qt 5.4.0 for Windows 32-bit MinGW 4.9.1 )
- get https://github.com/Chr0nos/audio-transfer/archive/master.zip unzip it where you want
- load audio-transfer-client.pro with QtCreator choose where you want compiled software
- edit audio-transfer-client.pro and change the "DEFINES" use you have to remove PORTAUDIO and PULSE now you can build the project as release