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Polyline z index doesn't work in 2D #8302

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@OmarShehata

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@OmarShehata

This came up on the forum. You can see it in the z-indexing Sandcastle where I just changed the polyline's z-index to -2 instead of 2 so it's behind everything. In 3D it's correctly behind the other ground primitives. In 2D it goes back on top.

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