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Cesium for Unreal v2.14.0

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@kring kring released this 03 Mar 02:14
· 88 commits to main since this release

This release includes support for Unreal Engine v5.3, v5.4, and v5.5 for Windows, Linux, macOS, Android, and iOS. Please select the appropriate ZIP for your version.

Breaking Changes 📣
  • UCesiumFeaturesMetadataComponent now directly stores FCesiumFeatureMetadataDescription instead of duplicating its inner properties.
Additions 🎉
  • Added support for drawing 3D Tilesets to Runtime Virtual Textures.
  • Added MLB_AngleMask for masking Material Layers based on a tangent vector.
  • Added ML_CesiumRVTBaseColorOverlay for Overlaying the BaseColor of an RVT in your material.
  • Added support for enum structural metadata properties to CesiumPropertyArray, CesiumPropertyTable, CesiumPropertyTableProperty, CesiumPropertyTexture, CesiumPropertyTextureProperty, and CesiumMetadataValue.
Fixes 🔧
  • "External Tilesets" are now unloaded when they are no longer used. This will significantly reduce the growth of memory usage over time when using Google Photorealistic 3D Tiles and similar tilesets.

In addition to the above, this release updates cesium-native from v0.44.3 to v0.45.0. See the changelog for a complete list of changes in cesium-native.