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3 changes: 0 additions & 3 deletions code/controllers/subsystem/ai_controllers.dm
Original file line number Diff line number Diff line change
Expand Up @@ -24,9 +24,6 @@ SUBSYSTEM_DEF(ai_controllers)

/datum/controller/subsystem/ai_controllers/fire(resumed)
for(var/datum/ai_controller/ai_controller as anything in active_ai_controllers)
// [CELADON-EDIT] — IDLE_NPC_SLEEP
ai_controller.check_should_sleep()
// [/CELADON-EDIT]

if(!COOLDOWN_FINISHED(ai_controller, failed_planning_cooldown))
continue
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5 changes: 2 additions & 3 deletions code/controllers/subsystem/npcpool.dm
Original file line number Diff line number Diff line change
Expand Up @@ -39,11 +39,10 @@ SUBSYSTEM_DEF(npcpool)
if(!SA.ckey && !SA.notransform)
if(SA.stat != DEAD)
SA.handle_automated_movement()
if(SA.stat != DEAD)
SA.handle_automated_action()
if(SA.stat != DEAD)
SA.handle_automated_speech()
// [CELADON-EDIT] — IDLE_NPC_SLEEP
SA.check_should_sleep()
// [/CELADON-EDIT]
if (MC_TICK_CHECK)
--failed_fires
return
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1 change: 0 additions & 1 deletion mod_celadon/mobs/_mobs.dme
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,6 @@

#include "_mobs.dm"

#include "code/ai_controller.dm"
#include "code/hostile/roaches/reagent_containers.dm"
#include "code/hostile/roaches/roach.dm"
#include "code/hostile/roaches/fuhrer.dm"
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75 changes: 0 additions & 75 deletions mod_celadon/mobs/code/ai_controller.dm

This file was deleted.