feat: Use pixel format to create texture #1249
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Fixes CAP-DESKTOP-K3. The issue was that: Direct3D frame conversion fails because
as_bufferhardcodes staging texture format, causing stride mismatch and out-of-bounds read duringmemcpy.This fix was generated by Seer in Sentry, triggered by Richie. 👁️ Run ID: 2047478
Not quite right? Click here to continue debugging with Seer.