Fluorine Manager an attempt at porting MO2 (Mod Organizer 2) to linux with FUSE as the VFS system.
NOTE: This is primarily for my personal use but I will see about fixing issues if I can. I use Claude/Codex, if you don't like AI please don't use this application. I'm looking for feedback not hate.
- Core app builds and runs on Linux.
- NaK integration is wired for game/proton detection and dependency handling.
- Linux-native game plugins (
libgame_*.so) are supported. - Portable instances are supported via local
ModOrganizer.inidetection.
- Users only need to change
/etc/fuse.confwhen MO2 mounts withallow_other(orallow_root). - If
allow_otheris used, uncommentuser_allow_otherin/etc/fuse.confonce (system-wide).
#user_allow_other to user_allow_other if its missing please add it.
Download the latest flatpak from the releases and after you download it.
You are able to install it with this command: flatpak install --user fluorine-manager.flatpak
You can then get started with: flatpak run com.fluorine.manager or you should be able to find it in your apps drawer.
More information can be found in the FAQ.
You can find me in the NaK Discord
If you want to support the things I put out, I do have a Ko-Fi I will never charge money for any of my content.
Both builds install to ~/.local/share/fluorine/ — the same location, so Flatpak and native share instances, plugins, and configs.
NOTE: Native builds are available but are not officially supported by me. Please do not make an issue relating to something not working on the native build if it's working on the flatpak.
./build-flatpak.sh bundle
# Produces a .flatpak file you can install with:
# flatpak install --user fluorine-manager.flatpak- Some third-party MO2 plugins are Windows-only and will fail on Linux (for example DLL/ctypes
windllassumptions). - Themes are currently not working as intended.
libs/ MO2 sub-libraries
src/ Main organizer source
docs/ Notes and tracking