- πΌ I am currently a Crowds Artist at DreamWorks Animation working on Kung Fu Panda 4 (coming Spring 2023). Previously at Disney Animation.
- π₯ Here's a demo reel from my work on Disney's Strange World
- π« I'm a recent Computer Engineering graduate from Marquette University. My degree focused on software engineering and I also studied Innovation Leadership with Marquette's E-Lead Program. I also took a graduate course at University of Wisconsin-Milwaukee called Advanced Computer Graphics and Animation
- π I aspire to continue work in the animation industry helping use technology to tell stories that inspire others
- π₯ Check out this talk I gave on animation and telling authentic stories
- π― Iβm looking to collaborate on any creative projects!
- π Check out some projects/papers that excite me: Hypertextural Garments on Pixar's Soul, Procedural Moons and Planets
- π Check out Click Creative my LLC, and reach out if I can help with digital media for your projects
- π« How to reach me: calvinschaul@gmail.com
- π Pronouns: He/Him/His
Always π―
Aspiring to use technology to help tell stories and bring people together. Check out my website for my creative work :-)
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DreamWorks Animation
- Milwaukee, WI
- clickcreative.xyz
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aima-python
aima-python PublicForked from aimacode/aima-python
Python implementation of algorithms from Russell And Norvig's "Artificial Intelligence - A Modern Approach"
Jupyter Notebook
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OpenImageIO
OpenImageIO PublicForked from AcademySoftwareFoundation/OpenImageIO
Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications.
C++
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TaubinSmooth
TaubinSmooth PublicC++ Implementation of Taubin's smoothing method from 1995 paper
C++ 3
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