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Some sounds aren't loaded correctly #13

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@Calinou

Description

Sounds such as OPTBUTT and SNDTEST play back fine, but several sounds such as OPTSONG are garbled and very loud. This may be an issue with Godot itself – see comments in godotengine/godot-proposals#732.

The sounds are loaded into AudioStreamSample resources using a script inspired by https://github.com/Gianclgar/GDScriptAudioImport.

To test this, change the sound identifier played here then click a button in the main menu:

Sound.play(self, MDKData.audio_samples["OPTBUTT"])

Make sure to turn down your volume before, especially if using headphones 🙂

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