A curated list of free/libre games, plugins, add-ons and scripts for Godot.
Looking for third-party programming language support in Godot? See Vivraan/godot-lang-support.
- Games
- Projects
- Templates
- Demos
- Tutorials
- Modules
- Plugins and scripts
- GDScript editor support
- Godot script editor syntax themes
- Unofficial Godot builds
- Other
Games that use Godot.
- Blipshift - Simple top-down moving platforms game (Godot 3.1).
- BlockPop - A simple Breakout clone (Godot 2.1).
- Bombs - Simple mobile game. You need to touch bombs to defuse them (Godot 2.1).
- Breakable - A breakout-like game (Godot 3.0).
- Captain Holetooth - Explorative platformer in a detailed world. Geared towards younger players (Godot 2.1).
- Circle Jump - Mobile arcade game, addicting and enjoyable. How-to-made tutorial is available, so you can recreate it yourself and learn Godot (Godot 3.1).
- Dolphin Island 2 - Platformer game made for the A Game By It's Cover 2015 Game Jam (Godot 2.1).
- DynaDungeons - Bomberman clone in a fantasy universe (Godot 2.1).
- Haldric - Official work-in-progress reimplementation of Battle for Wesnoth (Godot 3.1).
- Kraken-Rampage - Ludum Dare 33 entry made in 48 hours (Godot 2.1).
- Librerama - A free/libre fast-paced arcade collection of mini-games (Godot 3.2).
- Memory Game - Simple Memory game (Godot 3.0).
- Minehunter - A Minesweeper clone (Godot 2.1).
- Minilens - Free puzzle platform game (Godot 2.1).
- Mountain of Hope - Game made on Theater Game Jam (PGA 2015) (Godot 2.1).
- Ninja-Training - Small running game done as 1 hour challenge (Godot 2.1).
- No hope - Ludum Dare 33 entry made in 48 hours (Godot 2.1).
- Planet Rider - 2D physics parkour game in an alien environment (Godot 2.1).
- Platshoot - A 2D shooter game (Godot 2.1).
- Ringed - Top-down shooter with extensive usage of light effects (Godot 2.1).
- SealedBite - 2D platformer game, winner of the GitHub Game Off 2019 jam (Godot 3.1).
- spindle of serendipity - Word guessing game with customizable entries (Godot 3.2).
- SuperStarfighter - Fast-paced local party game with starships that battle in a top-down arena (Godot 3.1).
- Tanks of Freedom - Free turn-based isometric strategy game (Godot 2.1).
- Three Hungry Mice - Breakout game with mice made for the Godot Engine Jam of March 2016 (Godot 2.1).
- TuxBuilder - Work-in-progress reimplementation of SuperTux (Godot 3.1).
- Unknown Horizons - Official work-in-progress reimplementation of Unknown Horizons (Godot 3.1).
- Broken Seals - A work-in-progress third person action RPG with multiplayer support (Godot 3.2 - needs custom engine modules).
- Cheese Hunter - A game for Godot Engine Jam of March 2016 (Godot 2.1).
- Meteorite - A lowres metroidvania FPS, inspired by Metroid Prime, made for LOWREZJAM 2018 (Godot 3.0).
- Rapid Rescue - Rapid Rescue is a local multiplayer strategy game inspired by Labyrinth (Godot 3.1).
- Super Tux Party - A free/libre and open-source party game that is meant to replicate the feel of games such as Mario Party (Godot 3.2).
- Thrive - A free, open-source game about the evolution of life.
Non-game projects made with Godot (tools/utilities).
- Godello - A Trello-like kanban board application made with Godot. A proof of concept for complex non-game applications with Godot, as well real-time online interactions between multiple users. Includes backend code (Godot 3.2).
- Material Maker - Create PBR materials procedurally (similar to Substance Designer) (Godot 3.2).
- Pixelorama - 2D pixel art editor (Godot 3.2).
Projects to use as a base for your own games.
- First Person Starter - Template with First Person Controller, easily adjustable from the Inspector (Godot 3.2).
- Godot-GameTemplate - Template with all necessary stuff taken care of. Designed for pixel art games (Godot 3.1).
- Multiplayer First Person Shooter - Multiplayer first person shooter example project (Godot 3.2).
- Multiplayer Third Person Shooter - Multiplayer third person shooter example project (Godot 3.2).
Demos to learn GDScript, its concepts, and various game features.
- FPS Test - A singleplayer FPS test. Physics work, but there are no enemies and no proper shooting (Godot 2.1).
- Open Source A-RPG Demo - RPG demo (Godot 3.0).
- OpenRPG - JRPG-style game demo and template (Godot 3.1).
- Pathfinding 2d - A demo project demonstrating pathfinding using a tilemap (Godot 2.1).
- Realistic Water Shader - Realistic 3D water shader with foam and caustics (Godot 3.1).
- The Tower - A voxel-based parkour game to show the capabilities of the Voxelman module (Godot 3.2).
- UDP Snapshot interpolation - Lets you connect to a server and view networked physics (Godot 2.1).
- UDP State synchronization - A more efficient networking demo than the snapshot interpolation one (Godot 2.1).
- Voxel Game - Minecraft-like voxel terrain demo (Godot 2.1).
- voxelgame - Minecraft-like voxel terrain demo, utilising the godot_voxel module (Godot 3.1).
A more complete list can be found in this Reddit thread.
- Official Getting Started Guide (Godot 2.1, 3.0, 3.1)
- Getting Started with Godot by devga.me - A step-by-step introduction (Godot 3.1).
- Godot Multiplayer Tutorials - Tutorials for creating a client-server multiplayer game. Includes a tutorial for hosting a server on Google Compute Platform (Godot 3.1).
- Godot Recipes - A collection of text tutorials for from beginner to advanced. (Godot 3.x)
- Bastiaan Olij's channel - Tutorials about 3D, shaders, VR and GDNative (Godot 3.x).
- Bitwes's channel - TDD game development and GUT framework tutorials.
- BornCG's Creating a Simple 3D Game - Tutorial series about creating a 3D game (Godot 3.1).
- Code with Tom - Learn to code by making games (Godot 3.1).
- From GM:S to Godot (Godot 3.0)
- GDquest - Tutorials about 2D and 3D game development (Godot 2.1, 3.x).
- Game Development Center - Tutorials about 2D and networked multiplayer game development (Godot 3.2).
- HeartBeast - A Godot developer's diary and tutorials (Godot 3.x).
- KidsCanCode - Tutorials about 2D and 3D game development (Godot 2.1, 3.x).
- Making programs with Godot (Godot 3.1)
- Miziziziz's channel - Tutorials about 3D effects and replicating concepts from well-known games (Godot 3.0).
Stuff integrated into Godot core (C++).
- Entity Spell System - An entity and spell system for complex (optionally multiplayer) RPGs (Godot 3.2, 4.0).
- FMOD Integration - Module to integrate the FMOD audio engine in Godot.
- godot-anl - A wrapper for Accidental Noise Library with a visual noise editing support.
- godot-apple-id - Module for sign in with Apple in Godot (Godot 3.2).
- godot-python - Python support for Godot 3.
- godot-enet-better - A better ENet module for high-performance multiplayer games with Godot.
- godot-voxel - Module for creating volumetric worlds in Godot Engine.
- Gdnet for Godot 3 - An ENet wrapper for Godot 3.
- GodotSteam - Steam API library binding for Godot. Supports Windows, macOS and Linux (Godot 3.1).
- Head tracking using OpenCV
- Open Adaptive Music Library
- NativeDialogs - Using native dialogs in Godot.
- PortAudio - Wrapper methods and Godot-friendly types to use PortAudio (Godot 3.2).
- RawPacker - Simple binary packing/unpacking for RawArray.
- spine - Spine animation support module.
- Texture Packer - Tools to layer, pack, and merge textures at runtime (Godot 3.2, 4.0).
- Voxelman - A voxel engine with more focus on editor integration, gameplay-related features, and extendability (Godot 3.2, 4.0).
- WaterSplash 2D node
Scripts that let you do new stuff, or enhance Godot functionality.
- Auto Tile Layer - Allows automatic 2D tiling using RPG Maker's Autotile format (Godot 2.1).
- Camera2D Screen Shake - Screen shake effect for Camera2D.
- Cartographer - Heightmap-based 3D terrain editor (Godot 3.2).
- CRT Shader - Godot shader that simulates CRT displays (Godot 2.1, 3.1).
- Easing Script - A port of the Robert Penner's equations for easing.
- Escoria - Point & click adventure game framework (Godot 2.1, 3.1).
- FMOD GDNative - Plugin to use the FMOD audio engine in GDScript (Godot 3.1)
- GDGIFExporter - GIF exporter made entirely in GDScript (Godot 3.2).
- gdstats - A library of pseudorandom number generators for common statistical distributions (Godot 3.0).
- gdutils - Utilities for Godot written in GDScript.
- GitHub integration - Interact with GitHub without opening your browser (Godot 3.1).
- godotccd - Fast 3D collision checks in Godot using libccd (Godot 3.2, 3.1).
- godotdetour - A GDNative implementation of the detour/detourcrowd library (Godot 3.2).
- GodotPhoenixChannels - A GDScript and Godot Engine implementation for the Channels API of the Phoenix Framework (Godot 3.1).
- Godot Game Tools - Blender plugin to ease importing assets into Godot.
- Godot Mixing Desk - Make procedural sound and adaptive/procedural music with a few nodes and a couple lines of code (Godot 3.1).
- Godot NExt - A set of basic node extensions (Godot 3.2).
- GodotNotificationCenter - A notification center (Godot 3.1).
- GodotRx - Reactive extensions for Godot C# (Godot 3.2 Mono).
- GodotTIE - Text Interface Engine to control text output (like in a RPG dialogue) (Godot 2.x, 3.x).
- Godot-Trail-System - Advanced 2D/3D trail system (Godot 3.2).
- Grass Plugin - A plugin to handle huge amounts of grass, foliages and other vegetations (Godot 2.1).
- gterm - GUI control that draws something similar to *nix terminal emulators (Godot 2.1).
- GUT - Utility for writing unit tests in GDScript (Godot 3.x).
- InGrid - Infinite scrolling grid (Godot 3.x).
- Level of Detail (LOD) - Level of detail add-on for meshes, lights and particles. Can improve performance in large scenes (Godot 3.2).
- MDFramework - A C# multiplayer framework with additional tools (Godot 3.2 Mono).
- NI mate Motion Capture - Animate Skeletons with a Microsoft Kinect sensor (Godot 3.2).
- Polygon Merge - Merge polygons.
- Qodot - Quake
.map
file support for Godot. Lets you use TrenchBroom for level design. (Godot 3.2). - Simplex 2D/3D - Simplex deterministic noise functions.
- Scrolling Background - A scrolling background node (Godot 2.1).
- SMRT-Godot - A dialog system and editor fairly customizable, a nice fit for story-driven games (Godot 3.0).
- SUTjoystick - Easy gamepad support for GNU/Linux and Windows (Godot 2.1).
- Tiled importer - Import maps from Tiled (Godot 3.1).
- Tileset Builder - Build tilesets.
- TileSet Builder - Quickly build tilesets with style (Godot 3.2).
- UI Design Tool - Intuitive design workflow for UIs in the editor (Godot 3.2).
- Volumetrics - Voxel-based volumetric lighting and fog plugin (Godot 3.2).
- VPainter - 3D vertex painting plugin (Godot 3.2).
- Yume Visual Novel Editor - An integrated editor for creating visual novel games (Godot 3.2).
Add-ons for text editors that implement GDScript or C# support.
- Atom - Syntax highlighting.
- Emacs - Syntax highlighting, code folding, indentation and autocompletion.
- Geany - Syntax highlighting.
- Gedit - Syntax highlighting.
- IntelliJ IDEA - Syntax highlighting and autocompletion.
- JetBrains Rider (C#) - Syntax highlighting, autocompletion and run configurations.
- Kakoune - Syntax highlighting.
- Sublime Text - Syntax highlighting.
- Vim - Syntax highlighting, autocompletion and linting using the LSP server provided by the Godot editor. Also supports the Godot shader language.
- Visual Studio Code - Comes with a wealth of features to make your programming experience as comfortable as possible.
- godot-tools Visual Studio Code Extension - A complete set of tools to code games with Godot Engine in Visual Studio Code.
- C# Tools for Godot Visual Studio Code Extension - Debugger and utilities for working with Godot C# projects in VSCode.
- GUT Visual Studio Code Extension - Run GUT framework unit/integration tests directly from the Visual Studio Code Editors.
- gdformat Visual Studio Code Extension - Formatter for GDScript in Visual Studio Code (Godot 3.x).
Alternative themes for the built-in script editor.
- base16-godot - All base16 themes.
- Godot syntax themes - 13 syntax themes including Ayu Mirage, Darcula, Gruvbox Dark, Monokai, One Dark, Solarized, and more.
- Syntax themes by Geequlim - Chester, Google Code Light and Monokai.
Those builds will let you use recent versions of Godot Git, but they may be less stable than official ones – use at your own risk.
- Calinou's builds - Mainly master branch, other branches can be found here.
- iFire's builds - Distributed via Itch.io (automatic updates with app), master branch only.
Other stuff. Bash scripts can be placed in ~/.local/bin
- build-godot and build-godot-mono - Scripts that build and run Godot, attempting to install dependencies if needed.
- codetranslator - Translates GDScript to C# (WIP).
- gdscript-pp - Translates GDScript to GDNative C++ (WIP).
gd-com
npm package - Communicate with Godot clients using Node.js.- godot-ci - Docker image to export Godot games through CI. Includes GitLab CI script example.
- godot.sh - Script that automatically downloads and launches latest version of Godot, or compiles and launches the Git
master
branch. - godot-gdscript-toolkit - Independent set of command line tools for working with GDScript - parser, linter and formatter (Godot 3.x).
- godot-wrapper - Script that helps Debian and Ubuntu users install and use Godot.
- replicate-file.sh - Script to update copies of a file with one master file.
- strip-to-frames.pl - Perl script to split a grid spritesheet image into numbered individual frame files.