Welcome to my GitHub, which may or not have some nice stuff.
- Currently studying Information Systems at UFSC. (September 2022 - Present)
 - Fullstack web developer at Bridge. (November 2023 - Present)
 - Previous experience as a Python backend developer at Veeries. (March 2023 - November 2023)
 - Maintained legacy code at Departamento de Língua e Literatura Estrangeiras (DLLE/UFSC). (September 2022 - March 2023)
 
I was bored and wanted to do something new, so why not recreate something that already exists but my way worse. My own physics engine.
- Pretending to understand 2d object physics. 
maybe 3d but I dont know - Utilizing OpenGL for rendering.
 - Creating a physics engine that works.
 - Expanding it into a game engine.
 
- LinkedIn: caio-b-pinho
 - Email: caiopinho9@gmail.com
 
Thanks for reading this, I like you.


