iOS developer · reverse engineer · toolchain builder
Working close to the metal on iOS — runtime internals, reverse engineering, and the build tooling that makes hard projects shippable.
I build in partnership with AI. I bring the ideas, domain knowledge, and direction; an AI collaborator (Claude) helps me research, prototype, and ship faster. I set the vision and make the calls — the AI accelerates the execution. It's a genuine team workflow, and the projects here are that partnership in practice.
- Languages: Objective-C · Objective-C++ · C / C++ · Swift · Python
- iOS internals: Mach-O · dyld · runtime hooking · IL2CPP reverse engineering
- Tooling: Theos · LLVM / Clang cross-compilation · custom build pipelines
- Platform work: native Windows iOS development — no Mac, no WSL
An improved native-Windows iOS build toolchain. Extends Theos-for-Windows with Swift cross-compilation, multi-SDK support (iOS 16.5 / 18.6 / 26.5), RootHide packaging, and a reproducible pinned toolchain — so you can build iOS tweaks, dylibs, and apps on Windows with no Mac and no WSL. Proven end-to-end on real devices.
More projects are in private development.
Ideas, questions, or collaboration → Telegram @DarkLunaios
