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mod folders with three or more slots of the same character were causing the program to fail while indexing them, leading to half or more of the slots not being displayed in the GUI.

the issue was an invalid literal throwing an error (something to do with slot integers and incrementing over them without changing fighters) and causing the script to give up on indexing. threw in some error handling and it seems to be happy now.

the top handful of "changes" were just spaces instead of tabs so my IDE would stop whining about it.

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