Skip to content

Commit

Permalink
Level/Credit Updates
Browse files Browse the repository at this point in the history
Added a few more enemies to earlier levels. Added music to credits. Added some comments to code for summary, waiting on some info to finish level progress.
  • Loading branch information
Shinrabansh0 committed Nov 27, 2018
1 parent 21d40c2 commit 6b1ff95
Show file tree
Hide file tree
Showing 7 changed files with 251 additions and 5 deletions.
15 changes: 15 additions & 0 deletions src/Chasing the End/Assets/Edgar/Credits/Credits.unity
Original file line number Diff line number Diff line change
Expand Up @@ -313,6 +313,10 @@ MonoBehaviour:
Music:
'
--- !u!222 &901947801
Expand Down Expand Up @@ -501,6 +505,17 @@ MonoBehaviour:
"Chocolate Monster" By bevouliin.com licenced CC-BY 3.0: https://opengameart.org/content/chocolate-monster-sprite-sheets
By Rolemusic (Free Use):
"The Black"
"The Black Kitty"
"The Little Broth"
"The White"
'
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -3886,7 +3886,7 @@ GameObject:
- component: {fileID: 1673455240}
m_Layer: 0
m_Name: Circle Key
m_TagString: Untagged
m_TagString: Circle Key
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
Expand Down
42 changes: 42 additions & 0 deletions src/Chasing the End/Assets/Scenes/UpdatedScenes/level2.unity
Original file line number Diff line number Diff line change
Expand Up @@ -11639,6 +11639,48 @@ Tilemap:
e31: 0
e32: 0
e33: 1
--- !u!1001 &1165645113
Prefab:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 4490213255686342, guid: f257d278d51ca41078c5f09428659fab, type: 2}
propertyPath: m_LocalPosition.x
value: 0.04
objectReference: {fileID: 0}
- target: {fileID: 4490213255686342, guid: f257d278d51ca41078c5f09428659fab, type: 2}
propertyPath: m_LocalPosition.y
value: -11.95
objectReference: {fileID: 0}
- target: {fileID: 4490213255686342, guid: f257d278d51ca41078c5f09428659fab, type: 2}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4490213255686342, guid: f257d278d51ca41078c5f09428659fab, type: 2}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4490213255686342, guid: f257d278d51ca41078c5f09428659fab, type: 2}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4490213255686342, guid: f257d278d51ca41078c5f09428659fab, type: 2}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4490213255686342, guid: f257d278d51ca41078c5f09428659fab, type: 2}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4490213255686342, guid: f257d278d51ca41078c5f09428659fab, type: 2}
propertyPath: m_RootOrder
value: 14
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: f257d278d51ca41078c5f09428659fab, type: 2}
m_IsPrefabAsset: 0
--- !u!1001 &1427746383
Prefab:
m_ObjectHideFlags: 0
Expand Down
184 changes: 182 additions & 2 deletions src/Chasing the End/Assets/Scenes/UpdatedScenes/level3.unity
Original file line number Diff line number Diff line change
Expand Up @@ -5143,6 +5143,52 @@ Tilemap:
e31: 0
e32: 0
e33: 1
--- !u!1001 &308068706
Prefab:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 4490213255686342, guid: f257d278d51ca41078c5f09428659fab, type: 2}
propertyPath: m_LocalPosition.x
value: 17.13
objectReference: {fileID: 0}
- target: {fileID: 4490213255686342, guid: f257d278d51ca41078c5f09428659fab, type: 2}
propertyPath: m_LocalPosition.y
value: -11.25
objectReference: {fileID: 0}
- target: {fileID: 4490213255686342, guid: f257d278d51ca41078c5f09428659fab, type: 2}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4490213255686342, guid: f257d278d51ca41078c5f09428659fab, type: 2}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4490213255686342, guid: f257d278d51ca41078c5f09428659fab, type: 2}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4490213255686342, guid: f257d278d51ca41078c5f09428659fab, type: 2}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4490213255686342, guid: f257d278d51ca41078c5f09428659fab, type: 2}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4490213255686342, guid: f257d278d51ca41078c5f09428659fab, type: 2}
propertyPath: m_RootOrder
value: 16
objectReference: {fileID: 0}
- target: {fileID: 1323455447923484, guid: f257d278d51ca41078c5f09428659fab, type: 2}
propertyPath: m_Name
value: BossEnemy (1)
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: f257d278d51ca41078c5f09428659fab, type: 2}
m_IsPrefabAsset: 0
--- !u!1001 &334217573
Prefab:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -5236,6 +5282,52 @@ Prefab:
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 023faaaab17144a4c8ecf1a8bbe76798, type: 2}
m_IsPrefabAsset: 0
--- !u!1001 &483485834
Prefab:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 4043784882903560, guid: 8592497c49d2f40b2b949be2164d31e7, type: 2}
propertyPath: m_LocalPosition.x
value: -15.08
objectReference: {fileID: 0}
- target: {fileID: 4043784882903560, guid: 8592497c49d2f40b2b949be2164d31e7, type: 2}
propertyPath: m_LocalPosition.y
value: -0.91
objectReference: {fileID: 0}
- target: {fileID: 4043784882903560, guid: 8592497c49d2f40b2b949be2164d31e7, type: 2}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4043784882903560, guid: 8592497c49d2f40b2b949be2164d31e7, type: 2}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4043784882903560, guid: 8592497c49d2f40b2b949be2164d31e7, type: 2}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4043784882903560, guid: 8592497c49d2f40b2b949be2164d31e7, type: 2}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4043784882903560, guid: 8592497c49d2f40b2b949be2164d31e7, type: 2}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4043784882903560, guid: 8592497c49d2f40b2b949be2164d31e7, type: 2}
propertyPath: m_RootOrder
value: 17
objectReference: {fileID: 0}
- target: {fileID: 1697981930261092, guid: 8592497c49d2f40b2b949be2164d31e7, type: 2}
propertyPath: m_Name
value: Enemy (1)
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 8592497c49d2f40b2b949be2164d31e7, type: 2}
m_IsPrefabAsset: 0
--- !u!1001 &600151443
Prefab:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -5656,11 +5748,11 @@ Prefab:
m_Modifications:
- target: {fileID: 4043784882903560, guid: 8592497c49d2f40b2b949be2164d31e7, type: 2}
propertyPath: m_LocalPosition.x
value: 7.76
value: 6.08
objectReference: {fileID: 0}
- target: {fileID: 4043784882903560, guid: 8592497c49d2f40b2b949be2164d31e7, type: 2}
propertyPath: m_LocalPosition.y
value: -0.08
value: -3.29
objectReference: {fileID: 0}
- target: {fileID: 4043784882903560, guid: 8592497c49d2f40b2b949be2164d31e7, type: 2}
propertyPath: m_LocalPosition.z
Expand Down Expand Up @@ -7962,6 +8054,48 @@ Tilemap:
e31: 0
e32: 0
e33: 1
--- !u!1001 &1609362420
Prefab:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 4490213255686342, guid: f257d278d51ca41078c5f09428659fab, type: 2}
propertyPath: m_LocalPosition.x
value: -20.71
objectReference: {fileID: 0}
- target: {fileID: 4490213255686342, guid: f257d278d51ca41078c5f09428659fab, type: 2}
propertyPath: m_LocalPosition.y
value: 26.04
objectReference: {fileID: 0}
- target: {fileID: 4490213255686342, guid: f257d278d51ca41078c5f09428659fab, type: 2}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4490213255686342, guid: f257d278d51ca41078c5f09428659fab, type: 2}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4490213255686342, guid: f257d278d51ca41078c5f09428659fab, type: 2}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4490213255686342, guid: f257d278d51ca41078c5f09428659fab, type: 2}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4490213255686342, guid: f257d278d51ca41078c5f09428659fab, type: 2}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4490213255686342, guid: f257d278d51ca41078c5f09428659fab, type: 2}
propertyPath: m_RootOrder
value: 15
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: f257d278d51ca41078c5f09428659fab, type: 2}
m_IsPrefabAsset: 0
--- !u!1 &1617663120
GameObject:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -8199,6 +8333,52 @@ Transform:
m_CorrespondingSourceObject: {fileID: 4431301356554910, guid: d8f45ed30df32fc48bb9c653c063da27,
type: 2}
m_PrefabInternal: {fileID: 1999208114}
--- !u!1001 &2005745029
Prefab:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 4043784882903560, guid: 8592497c49d2f40b2b949be2164d31e7, type: 2}
propertyPath: m_LocalPosition.x
value: 20.26
objectReference: {fileID: 0}
- target: {fileID: 4043784882903560, guid: 8592497c49d2f40b2b949be2164d31e7, type: 2}
propertyPath: m_LocalPosition.y
value: 22.49
objectReference: {fileID: 0}
- target: {fileID: 4043784882903560, guid: 8592497c49d2f40b2b949be2164d31e7, type: 2}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4043784882903560, guid: 8592497c49d2f40b2b949be2164d31e7, type: 2}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4043784882903560, guid: 8592497c49d2f40b2b949be2164d31e7, type: 2}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4043784882903560, guid: 8592497c49d2f40b2b949be2164d31e7, type: 2}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4043784882903560, guid: 8592497c49d2f40b2b949be2164d31e7, type: 2}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4043784882903560, guid: 8592497c49d2f40b2b949be2164d31e7, type: 2}
propertyPath: m_RootOrder
value: 18
objectReference: {fileID: 0}
- target: {fileID: 1697981930261092, guid: 8592497c49d2f40b2b949be2164d31e7, type: 2}
propertyPath: m_Name
value: Enemy (2)
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 8592497c49d2f40b2b949be2164d31e7, type: 2}
m_IsPrefabAsset: 0
--- !u!1001 &2028421329
Prefab:
m_ObjectHideFlags: 0
Expand Down
10 changes: 9 additions & 1 deletion src/Chasing the End/Assets/Tyler/Assets/Scripts/LevelControl.cs
Original file line number Diff line number Diff line change
Expand Up @@ -3,14 +3,22 @@
using UnityEngine;
using UnityEngine.SceneManagement;


/// <summary>
/// Allows for different scenes to be loaded after a trigger.
/// In this case when the character with tag Player has specific items in their inventory
/// the specified scene will load in. -Tyler
/// </summary>
public class LevelControl : MonoBehaviour {

public int index;
//Must use scene name exactly to load correct scene
public string levelName;

//Trigger for loading scenes
private void OnTriggerEnter2D(Collider2D other)
{
if (other.CompareTag("Player"))
if ((other.CompareTag("Player")))
{
SceneManager.LoadScene(index);
SceneManager.LoadScene(levelName);
Expand Down
2 changes: 1 addition & 1 deletion src/Chasing the End/ProjectSettings/ProjectVersion.txt
Original file line number Diff line number Diff line change
@@ -1 +1 @@
m_EditorVersion: 2018.2.14f1
m_EditorVersion: 2018.2.15f1
1 change: 1 addition & 0 deletions src/Chasing the End/ProjectSettings/TagManager.asset
Original file line number Diff line number Diff line change
Expand Up @@ -10,6 +10,7 @@ TagManager:
- Apple
- Door
- Trap
- Circle Key
layers:
- Default
- TransparentFX
Expand Down

0 comments on commit 6b1ff95

Please sign in to comment.