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@Mnd2126 Mnd2126 commented Jul 10, 2016

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that can give permanent stat upgrades, but do not rely on these.

The game is lost if every party member dies. If there is not enough food, every action that the group takes has a -5%(subject to change) to every action per day
that they have not eaten. If that modifier drops below 50%, the group will starve.
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This is a hefty (and impressive) project! Be sure to implement it in pieces such that you have a working project at any given stage. While most of your concept implementations are able to be inferred, you should be sure to use arrays/strings and structures/enums in a useful and significant way.

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