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Fog of war when know tiles are no longer visible [Part 1] #102

@QuintillusCFC

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@QuintillusCFC

Builds on #101 . If you no longer have a unit near a tile, it should have fog of war.

For part 1 of this, I suggest counting only tiles next to/within the 3x3 city boundaries, or adjacent to a unit, as visible. We can add improvements based on terrain type and expanding borders later; this is likely to be a sizeable enough improvement with the smaller scope.

TBD whether Babylon or Carthage.

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    carthage-release-reviewClassic Projects - Carthage "Todo" or "In Progress"enhancementNew feature or requestgraphicsAdd graphical elements to the game

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