forked from Floorp-Projects/Floorp
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
bug 1074917 - teach atk to get states from proxies r=surkov, davidb, …
…mrbkap We need to implement things like https://developer.gnome.org/atk/unstable/AtkObject.html#atk-object-ref-state-set and the same basic thing on windows. That API is fundamentally sync, but the information necessary to implement it is only available in the child process. That seems to leave us with two options, either we can use sync ipc or we can use async ipc but spin a nested event loop. If we were to spin nested event loops we'd have to be careful to make sure a11y didn't do anything until the nested event loop was done, and then a11y would have to deal with whatever changed. I'm not sure that will work, and since the system is probably waiting for the accessibility information anyway I don't think we get much out of spinning the event loop. So I think its somewhat less bad to use sync ipc here.
- Loading branch information
Trevor Saunders
committed
Sep 23, 2014
1 parent
fe3266d
commit ae9ecfb
Showing
6 changed files
with
46 additions
and
11 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters