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Implement string decoder in C++. The perks are a decent speed boost (for decoding, whereas creation show some performance degradation), that this can now be used more easily to add native decoding support to C++ streams and (arguably) more readable variable names. PR-URL: nodejs#18537 Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
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Original file line number | Diff line number | Diff line change |
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#ifndef SRC_STRING_DECODER_INL_H_ | ||
#define SRC_STRING_DECODER_INL_H_ | ||
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#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS | ||
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#include "string_decoder.h" | ||
#include "util.h" | ||
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namespace node { | ||
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void StringDecoder::SetEncoding(enum encoding encoding) { | ||
state_[kBufferedBytes] = 0; | ||
state_[kMissingBytes] = 0; | ||
state_[kEncodingField] = encoding; | ||
} | ||
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enum encoding StringDecoder::Encoding() const { | ||
return static_cast<enum encoding>(state_[kEncodingField]); | ||
} | ||
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unsigned StringDecoder::BufferedBytes() const { | ||
return state_[kBufferedBytes]; | ||
} | ||
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unsigned StringDecoder::MissingBytes() const { | ||
return state_[kMissingBytes]; | ||
} | ||
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char* StringDecoder::IncompleteCharacterBuffer() { | ||
return reinterpret_cast<char*>(state_ + kIncompleteCharactersStart); | ||
} | ||
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} // namespace node | ||
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#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS | ||
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#endif // SRC_STRING_DECODER_INL_H_ |
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