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81 changes: 81 additions & 0 deletions
81
Priority Queue Unity Full/Priority Queue Unity Full.csproj
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
<ProjectGuid>{CD185A26-FCA6-45B8-922C-98F66D20C2B6}</ProjectGuid> | ||
<OutputType>Library</OutputType> | ||
<AppDesignerFolder>Properties</AppDesignerFolder> | ||
<RootNamespace>Priority_Queue</RootNamespace> | ||
<AssemblyName>Priority Queue</AssemblyName> | ||
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion> | ||
<FileAlignment>512</FileAlignment> | ||
<TargetFrameworkProfile>Unity Full v3.5</TargetFrameworkProfile> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>bin\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
<DebugType>pdbonly</DebugType> | ||
<Optimize>true</Optimize> | ||
<OutputPath>bin\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
<DocumentationFile>bin\Release\Priority Queue.xml</DocumentationFile> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Reference Include="System" /> | ||
<Reference Include="System.Core" /> | ||
<Reference Include="System.Xml.Linq" /> | ||
<Reference Include="System.Data.DataSetExtensions" /> | ||
<Reference Include="Microsoft.CSharp" /> | ||
<Reference Include="System.Data" /> | ||
<Reference Include="System.Xml" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Compile Include="..\Priority Queue\FastPriorityQueue.cs"> | ||
<Link>FastPriorityQueue.cs</Link> | ||
</Compile> | ||
<Compile Include="..\Priority Queue\FastPriorityQueueNode.cs"> | ||
<Link>FastPriorityQueueNode.cs</Link> | ||
</Compile> | ||
<Compile Include="..\Priority Queue\GenericPriorityQueue.cs"> | ||
<Link>GenericPriorityQueue.cs</Link> | ||
</Compile> | ||
<Compile Include="..\Priority Queue\GenericPriorityQueueNode.cs"> | ||
<Link>GenericPriorityQueueNode.cs</Link> | ||
</Compile> | ||
<Compile Include="..\Priority Queue\IFixedSizePriorityQueue.cs"> | ||
<Link>IFixedSizePriorityQueue.cs</Link> | ||
</Compile> | ||
<Compile Include="..\Priority Queue\IPriorityQueue.cs"> | ||
<Link>IPriorityQueue.cs</Link> | ||
</Compile> | ||
<Compile Include="..\Priority Queue\SimplePriorityQueue.cs"> | ||
<Link>SimplePriorityQueue.cs</Link> | ||
</Compile> | ||
<Compile Include="..\Priority Queue\StablePriorityQueue.cs"> | ||
<Link>StablePriorityQueue.cs</Link> | ||
</Compile> | ||
<Compile Include="..\Priority Queue\StablePriorityQueueNode.cs"> | ||
<Link>StablePriorityQueueNode.cs</Link> | ||
</Compile> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. | ||
Other similar extension points exist, see Microsoft.Common.targets. | ||
<Target Name="BeforeBuild"> | ||
</Target> | ||
<Target Name="AfterBuild"> | ||
</Target> | ||
--> | ||
</Project> |
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using System.Reflection; | ||
using System.Runtime.CompilerServices; | ||
using System.Runtime.InteropServices; | ||
|
||
// General Information about an assembly is controlled through the following | ||
// set of attributes. Change these attribute values to modify the information | ||
// associated with an assembly. | ||
[assembly: AssemblyTitle("Highly Optimized Priority Queue")] | ||
[assembly: AssemblyDescription("A highly optimized Priority Queue for path-finding and related applications")] | ||
[assembly: AssemblyConfiguration("")] | ||
[assembly: AssemblyCompany("")] | ||
[assembly: AssemblyProduct("Highly Optimized Priority Queue")] | ||
[assembly: AssemblyCopyright("Copyright © BlueRaja 2017")] | ||
[assembly: AssemblyTrademark("")] | ||
[assembly: AssemblyCulture("")] | ||
|
||
[assembly: InternalsVisibleToAttribute("Priority Queue Tests")] | ||
|
||
// Version information for an assembly consists of the following four values: | ||
// | ||
// Major Version | ||
// Minor Version | ||
// Build Number | ||
// Revision | ||
// | ||
// You can specify all the values or you can default the Build and Revision Numbers | ||
// by using the '*' as shown below: | ||
// [assembly: AssemblyVersion("1.0.*")] | ||
[assembly: AssemblyVersion("4.1.1")] | ||
[assembly: AssemblyFileVersion("4.1.1")] |
81 changes: 81 additions & 0 deletions
81
Priority Queue Unity Subset/Priority Queue Unity Subset.csproj
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,81 @@ | ||
<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
<ProjectGuid>{5A81939B-66C1-4DF7-9D25-BA6A814CEC83}</ProjectGuid> | ||
<OutputType>Library</OutputType> | ||
<AppDesignerFolder>Properties</AppDesignerFolder> | ||
<RootNamespace>Priority_Queue</RootNamespace> | ||
<AssemblyName>Priority Queue</AssemblyName> | ||
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion> | ||
<FileAlignment>512</FileAlignment> | ||
<TargetFrameworkProfile>Unity Subset v3.5</TargetFrameworkProfile> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>bin\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
<DebugType>pdbonly</DebugType> | ||
<Optimize>true</Optimize> | ||
<OutputPath>bin\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
<DocumentationFile>bin\Release\Priority Queue.xml</DocumentationFile> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Reference Include="System" /> | ||
<Reference Include="System.Core" /> | ||
<Reference Include="System.Xml.Linq" /> | ||
<Reference Include="System.Data.DataSetExtensions" /> | ||
<Reference Include="Microsoft.CSharp" /> | ||
<Reference Include="System.Data" /> | ||
<Reference Include="System.Xml" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Compile Include="..\Priority Queue\FastPriorityQueue.cs"> | ||
<Link>FastPriorityQueue.cs</Link> | ||
</Compile> | ||
<Compile Include="..\Priority Queue\FastPriorityQueueNode.cs"> | ||
<Link>FastPriorityQueueNode.cs</Link> | ||
</Compile> | ||
<Compile Include="..\Priority Queue\GenericPriorityQueue.cs"> | ||
<Link>GenericPriorityQueue.cs</Link> | ||
</Compile> | ||
<Compile Include="..\Priority Queue\GenericPriorityQueueNode.cs"> | ||
<Link>GenericPriorityQueueNode.cs</Link> | ||
</Compile> | ||
<Compile Include="..\Priority Queue\IFixedSizePriorityQueue.cs"> | ||
<Link>IFixedSizePriorityQueue.cs</Link> | ||
</Compile> | ||
<Compile Include="..\Priority Queue\IPriorityQueue.cs"> | ||
<Link>IPriorityQueue.cs</Link> | ||
</Compile> | ||
<Compile Include="..\Priority Queue\SimplePriorityQueue.cs"> | ||
<Link>SimplePriorityQueue.cs</Link> | ||
</Compile> | ||
<Compile Include="..\Priority Queue\StablePriorityQueue.cs"> | ||
<Link>StablePriorityQueue.cs</Link> | ||
</Compile> | ||
<Compile Include="..\Priority Queue\StablePriorityQueueNode.cs"> | ||
<Link>StablePriorityQueueNode.cs</Link> | ||
</Compile> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. | ||
Other similar extension points exist, see Microsoft.Common.targets. | ||
<Target Name="BeforeBuild"> | ||
</Target> | ||
<Target Name="AfterBuild"> | ||
</Target> | ||
--> | ||
</Project> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,30 @@ | ||
using System.Reflection; | ||
using System.Runtime.CompilerServices; | ||
using System.Runtime.InteropServices; | ||
|
||
// General Information about an assembly is controlled through the following | ||
// set of attributes. Change these attribute values to modify the information | ||
// associated with an assembly. | ||
[assembly: AssemblyTitle("Highly Optimized Priority Queue")] | ||
[assembly: AssemblyDescription("A highly optimized Priority Queue for path-finding and related applications")] | ||
[assembly: AssemblyConfiguration("")] | ||
[assembly: AssemblyCompany("")] | ||
[assembly: AssemblyProduct("Highly Optimized Priority Queue")] | ||
[assembly: AssemblyCopyright("Copyright © BlueRaja 2017")] | ||
[assembly: AssemblyTrademark("")] | ||
[assembly: AssemblyCulture("")] | ||
|
||
[assembly: InternalsVisibleToAttribute("Priority Queue Tests")] | ||
|
||
// Version information for an assembly consists of the following four values: | ||
// | ||
// Major Version | ||
// Minor Version | ||
// Build Number | ||
// Revision | ||
// | ||
// You can specify all the values or you can default the Build and Revision Numbers | ||
// by using the '*' as shown below: | ||
// [assembly: AssemblyVersion("1.0.*")] | ||
[assembly: AssemblyVersion("4.1.1")] | ||
[assembly: AssemblyFileVersion("4.1.1")] |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters