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Add PBR shading for Optix #781

Merged
merged 1 commit into from
Jun 20, 2019
Merged

Add PBR shading for Optix #781

merged 1 commit into from
Jun 20, 2019

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chevtche
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  • Add anisotropic texture filtering with ray differential
  • Add automatic mipmaps generation
  • Support for mipmap loading from file
  • Fix textures loading (alpha channel and vertical flip)
  • Use of optix's textures ids
  • Add radiance and irradiance computation of env maps

@BlueBrain BlueBrain deleted a comment from tribal-tec Jun 19, 2019
@ppodhajski
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retest this please

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@ppodhajski
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retest this please

@ppodhajski
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retest this please

@ppodhajski
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retest this please

@ppodhajski
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retest this please

@ppodhajski
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retest this please

@ppodhajski
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retest this please

@ppodhajski
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retest this please

@ppodhajski
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retest this please

- Add anisotropic texture filtering with ray differential
- Add automatic mipmaps generation
- Support for mipmap loading from file
- Fix textures loading (alpha channel and vertical flip)
- Use of optix's textures ids
- Add radiance and irradiance computation of env maps
@chevtche chevtche merged commit 5569634 into BlueBrain:master Jun 20, 2019
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3 participants