Tags: BlockBuilder57/LSIIC
Tags
- Switch from lib folder to NuGet packages - Remove VirtualObjectsInjector - Perf improvement on Banger patch - Remove lib folder - Update protecteds to public due to NuGet packages - Add Thunderstore metadata - Add "Spawn ModPanelV2" button to the wrist menu - Use Sodalite's GetFirearmChambers function for smart palming - Make smart palming always apply (provided it's on) for multi-chambered weapons - Fix missing method controls all over - Fix some Unity editor compile errors
- Fixed multi-barrel weapons breaking the held object page - Fixed handguns without a slide release breaking when HasSlideReleaseControl was set to true on them - Added the Portable Grab Point - Added the Debug page to ModPanelV2 - Performance improvements for ModPanelV2, should perform better for lower spec users - Reduced console spam from VirtualObjectsInjector - Updated a few wrist menu/ModPanelV2 info printouts
- Improved revolver (and similar) chamber checking in ModPanelV2 - Added ability to preserve ObjectControls through clears - Fix SetMaxValue to use the right type - Fix VirtualObjectsInjector failing when VirtualObjects folder doesn't exist - Add injected ItemSpawnerIDs to SpawnerIDDic