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docs: 更新 FAQ (#966)
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* docs: 更新 FAQ 中关于触控支持的声明

* docs: FAQ 中增加关于不会实现帧生成的声明

* docs: 改进 FAQ 新增部分措辞
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IsaiasYang authored Jul 15, 2024
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6 changes: 5 additions & 1 deletion docs/FAQ (EN).md
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Expand Up @@ -41,7 +41,11 @@ The frame rate displayed by Magpie is that of its own rather than that of the ga

## Does Magpie support touch input?

No. Supporting touch input requires Magpie to have considerable high-level permissions, which is unacceptable for most users. Download the touch-enabled version from [#218 (comment)](https://github.com/Blinue/Magpie/issues/218#issuecomment-980506414).
Supported from v0.11, see [About touch support](https://github.com/Blinue/Magpie/wiki/About-touch-support) for details.

### Does Magpie support frame generation?

There are no plans to implement frame generation. Magpie's goal is to improve visual quality, not performance, while post-processing frame generation is difficult to achieve a good enough result and adds latency. Game engines can use motion vectors and depth buffers to make improvements, but Magpie has no access to these. Similarly, FSR 2/3 are not on the development roadmap, as they need to be integrated internally and post-processing is almost impossible.

## What is the relationship between Magpie and Lossless Scaling?

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6 changes: 5 additions & 1 deletion docs/FAQ.md
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Expand Up @@ -41,7 +41,11 @@ Magpie 显示的是自己的帧率而不是游戏的,基于非侵入性原则

### 是否支持触控?

不支持。支持触控要求 Magpie 拥有相当高的权限,这对一般用户来说是不可接受的。在 [#218 (comment)](https://github.com/Blinue/Magpie/issues/218#issuecomment-980506414) 下载支持触控的版本。
从 v0.11 开始支持,详情见[关于触控支持](https://github.com/Blinue/Magpie/wiki/关于触控支持)

### 是否支持帧生成?

目前没有实现帧生成的计划。Magpie 的目的是提高游戏画质而不是性能,后处理补帧很难达到足够好的观感,而且还会增加延迟。游戏引擎可以使用运动矢量和深度缓冲以进行改善,但 Magpie 不具备这种条件。与之同理,FSR 2/3 也不在开发计划内,因其必须采用内部集成,后处理几乎无法实现。

### Magpie 和 Lossless Scaling 有何关系?

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