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@tastybento tastybento linked an issue Feb 22, 2024 that may be closed by this pull request
@tastybento tastybento merged commit 9ed606e into develop Feb 22, 2024
@tastybento tastybento deleted the fix_perms branch February 22, 2024 04:57
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tastybento added a commit that referenced this pull request Apr 20, 2024
* Version 4.2.2

* Added protection against console error spam if island size is zero.

If the protection range is 0 then the caluclations to teleport players
back into the border will result in infinite values and other
strangeness so this prevents that. This is an edge case and only really
happens when the island size has been set wrongly.

* Update README.md

* Fix perm issue #120 (#121)

* feat: detect mounted players on entity (#88)

---------

Co-authored-by: evlad <emmanuelvlad@gmail.com>
tastybento added a commit that referenced this pull request Nov 17, 2024
* Version 4.2.2

* Added protection against console error spam if island size is zero.

If the protection range is 0 then the caluclations to teleport players
back into the border will result in infinite values and other
strangeness so this prevents that. This is an edge case and only really
happens when the island size has been set wrongly.

* Update README.md

* Fix perm issue #120 (#121)

* feat: detect mounted players on entity (#88)

* Version 4.3.0

* Changes to work with 1.20.6. Has backwards compatibility. (#125)

* Fix imports

* Update zh-CN.yml (#127)

* Latvian translationa (#128)

* Translate lv.yml via GitLocalize

* Translate lv.yml via GitLocalize

---------

Co-authored-by: mt-gitlocalize <mt@gitlocalize.com>
Co-authored-by: tastybento <tastybento@wasteofplastic.com>

* Add explicit bordertype command (#130)

* Add explicit bordertype command

* Add perm to addon.yml and make it default to off

* Remove unused method.

* 131 null to location (#132)

* Version 4.3.1

* Add defensive code for null to's #131

* If border is off, then don't move player back.

* Update to MC 1.21.3 and codemc updates (#134)

---------

Co-authored-by: evlad <emmanuelvlad@gmail.com>
Co-authored-by: Minecraft_15 <147026380+huguyt@users.noreply.github.com>
Co-authored-by: gitlocalize-app[bot] <55277160+gitlocalize-app[bot]@users.noreply.github.com>
Co-authored-by: mt-gitlocalize <mt@gitlocalize.com>
tastybento added a commit that referenced this pull request Jan 1, 2025
* Version 4.2.2

* Added protection against console error spam if island size is zero.

If the protection range is 0 then the caluclations to teleport players
back into the border will result in infinite values and other
strangeness so this prevents that. This is an edge case and only really
happens when the island size has been set wrongly.

* Update README.md

* Fix perm issue #120 (#121)

* feat: detect mounted players on entity (#88)

* Version 4.3.0

* Changes to work with 1.20.6. Has backwards compatibility. (#125)

* Fix imports

* Update zh-CN.yml (#127)

* Latvian translationa (#128)

* Translate lv.yml via GitLocalize

* Translate lv.yml via GitLocalize

---------

Co-authored-by: mt-gitlocalize <mt@gitlocalize.com>
Co-authored-by: tastybento <tastybento@wasteofplastic.com>

* Add explicit bordertype command (#130)

* Add explicit bordertype command

* Add perm to addon.yml and make it default to off

* Remove unused method.

* 131 null to location (#132)

* Version 4.3.1

* Add defensive code for null to's #131

* If border is off, then don't move player back.

* Update to MC 1.21.3 and codemc updates (#134)

* Version 4.4.1

* Improved operation when border is off (#136)

* Fix merge issue

* Remove duplicate BlockListener class

---------

Co-authored-by: evlad <emmanuelvlad@gmail.com>
Co-authored-by: Minecraft_15 <147026380+huguyt@users.noreply.github.com>
Co-authored-by: gitlocalize-app[bot] <55277160+gitlocalize-app[bot]@users.noreply.github.com>
Co-authored-by: mt-gitlocalize <mt@gitlocalize.com>
tastybento added a commit that referenced this pull request Jan 1, 2025
* Version 4.2.2

* Added protection against console error spam if island size is zero.

If the protection range is 0 then the caluclations to teleport players
back into the border will result in infinite values and other
strangeness so this prevents that. This is an edge case and only really
happens when the island size has been set wrongly.

* Update README.md

* Fix perm issue #120 (#121)

* feat: detect mounted players on entity (#88)

* Version 4.3.0

* Changes to work with 1.20.6. Has backwards compatibility. (#125)

* Fix imports

* Update zh-CN.yml (#127)

* Latvian translationa (#128)

* Translate lv.yml via GitLocalize

* Translate lv.yml via GitLocalize

---------

Co-authored-by: mt-gitlocalize <mt@gitlocalize.com>
Co-authored-by: tastybento <tastybento@wasteofplastic.com>

* Add explicit bordertype command (#130)

* Add explicit bordertype command

* Add perm to addon.yml and make it default to off

* Remove unused method.

* 131 null to location (#132)

* Version 4.3.1

* Add defensive code for null to's #131

* If border is off, then don't move player back.

* Update to MC 1.21.3 and codemc updates (#134)

* Version 4.4.1

* Improved operation when border is off (#136)

* Fix merge issue

* Remove duplicate BlockListener class

* Save meta data after setting (#138)

* Save meta data (#139)

* Save meta data after setting

* Remove debug

* Remove unused imports

* Version 4.4.2

---------

Co-authored-by: evlad <emmanuelvlad@gmail.com>
Co-authored-by: Minecraft_15 <147026380+huguyt@users.noreply.github.com>
Co-authored-by: gitlocalize-app[bot] <55277160+gitlocalize-app[bot]@users.noreply.github.com>
Co-authored-by: mt-gitlocalize <mt@gitlocalize.com>
tastybento added a commit that referenced this pull request Jan 1, 2025
* Version 4.2.2

* Added protection against console error spam if island size is zero.

If the protection range is 0 then the caluclations to teleport players
back into the border will result in infinite values and other
strangeness so this prevents that. This is an edge case and only really
happens when the island size has been set wrongly.

* Update README.md

* Fix perm issue #120 (#121)

* feat: detect mounted players on entity (#88)

* Version 4.3.0

* Changes to work with 1.20.6. Has backwards compatibility. (#125)

* Fix imports

* Update zh-CN.yml (#127)

* Latvian translationa (#128)

* Translate lv.yml via GitLocalize

* Translate lv.yml via GitLocalize

---------

Co-authored-by: mt-gitlocalize <mt@gitlocalize.com>
Co-authored-by: tastybento <tastybento@wasteofplastic.com>

* Add explicit bordertype command (#130)

* Add explicit bordertype command

* Add perm to addon.yml and make it default to off

* Remove unused method.

* 131 null to location (#132)

* Version 4.3.1

* Add defensive code for null to's #131

* If border is off, then don't move player back.

* Update to MC 1.21.3 and codemc updates (#134)

* Version 4.4.1

* Improved operation when border is off (#136)

* Fix merge issue

* Remove duplicate BlockListener class

* Save meta data after setting (#138)

* Save meta data (#139)

* Save meta data after setting

* Remove debug

* Remove unused imports

* Version 4.4.2

* Fix tests and merge issues

---------

Co-authored-by: evlad <emmanuelvlad@gmail.com>
Co-authored-by: Minecraft_15 <147026380+huguyt@users.noreply.github.com>
Co-authored-by: gitlocalize-app[bot] <55277160+gitlocalize-app[bot]@users.noreply.github.com>
Co-authored-by: mt-gitlocalize <mt@gitlocalize.com>
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Successfully merging this pull request may close these issues.

Permission inconsistency for on join meta data check

2 participants