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Maya : rebuild deleted morph target #908

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merged 3 commits into from
Dec 14, 2020

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pandaGaume
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Add support for deleted Morph target (which is 90% of cases) while target must be, by design and maya documentation, only used at design time. fix #902

@Drigax
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Drigax commented Dec 14, 2020

Well done! this is a pretty elegant solution to this issue.

@Drigax Drigax merged commit e280e99 into BabylonJS:master Dec 14, 2020
renjianqiang pushed a commit to renjianqiang/Exporters that referenced this pull request Dec 18, 2020
Co-authored-by: Nicholas Barlow <whoisdrigax@gmail.com>
renjianqiang added a commit to renjianqiang/Exporters that referenced this pull request Dec 18, 2020
renjianqiang added a commit to renjianqiang/Exporters that referenced this pull request Dec 18, 2020
@Drigax Drigax mentioned this pull request Apr 29, 2021
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Morph not imported when target are deleted on Maya
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