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@Drigax Drigax commented May 12, 2020

Fix for issue where GLTF lights are serialized with improper field information in node declaration and lights declaration. updated default values for GLTFLight, updated ShouldSerialze field checks

Fixes #818

Drigax added 2 commits May 12, 2020 16:41
…formation in node declaration and lights declaration. updated default values for GLTFLight, updated ShouldSerialze field checks
@Drigax Drigax merged commit 4755d28 into BabylonJS:master May 13, 2020
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Successfully merging this pull request may close these issues.

The Babylon GLTF export for Maya does not follow the GLTF schema for KHR_light_punctual lights and nodes.
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