Skip to content

Conversation

Drigax
Copy link
Contributor

@Drigax Drigax commented Apr 9, 2020

This PR makes multiple changes to the light and animation export pipelines to fix situations where lights with a child node are properly represented in scene. If a light in scene is animated, or contains a child node, then it will be encapsulated in a dummy node that will contain the animation or child node hierarchy.

Max implementation was introduced via #754, this PR addresses the same issue for Maya, and updated the Max implementation to use the same criteria.

@Drigax Drigax merged commit e61f251 into BabylonJS:master Apr 9, 2020
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant