Closed
Description
For both Max/Maya, redesign the exporter UIs.
This should help addressing :
- Initial design exploration for feasibility
- GLTF exporter should be shared across max and maya.
- BackFace Culling add backface culling and double sided support in Maya #529
- Double Sided add backface culling and double sided support in Maya #529
- Transparency Mode Maya Exporter to support alphaMode MASK and alphaCutoff #535
- Max Simultaneous Lights Add exporter support for modifying BabylonMaterial.maxSimultaneousLights #501
- Custom Attributes Export custom Attributes from Maya #476
- Animation Only Animation Export only feature. #525
- Add support for 3dsmax 2020 Why not support for 3dmax2020 until now? #618
All the above issues have been grouped here to simplify the development of the new UI.
Do not hesitate to add to the list.