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add internal texture to texture cache when creating a EnvironmentBRDF… #6419

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merged 6 commits into from
May 31, 2019

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TrevorDev
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…Texture for the scene

Repro: #8MGKWK#0
Run in console:

var ext = BABYLON.Engine.LastCreatedEngine._gl.getExtension('WEBGL_lose_context')
ext.loseContext();
setTimeout(()=>{
    ext.restoreContext()
}, 3000)

@deltakosh deltakosh merged commit 294883c into BabylonJS:master May 31, 2019
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3 participants