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Fixed transform gizmos screen size #13079

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merged 4 commits into from
Oct 10, 2022

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EvgenyRodygin
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@EvgenyRodygin EvgenyRodygin commented Oct 8, 2022

Hi,
I noticed that gizmos do not correctly preserve the size on the screen.

You can notice that if the aspect ratio of the screen is big enough and you move a gizmo to the edge of the screen. It gets bigger. And this doesn't work at all with ORTHO-cameras.

I've fixed the math a little bit and added branching depending on whether the camera is PERSP or ORTHO
Before:
https://user-images.githubusercontent.com/2855321/194728765-276ae78a-4906-4c95-9ef9-6a4bae9d5501.mp4
After:
https://user-images.githubusercontent.com/2855321/194755033-bfe76baf-25d3-40a0-9795-f891941d6d51.mp4

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Please make sure to label your PR with "bug", "new feature" or "breaking change" label(s).
To prevent this PR from going to the changelog marked it with the "skip changelog" label.

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@CedricGuillemet CedricGuillemet left a comment

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LGTM!

@EvgenyRodygin EvgenyRodygin requested a review from RaananW October 10, 2022 14:56
@RaananW RaananW enabled auto-merge (squash) October 10, 2022 15:19
@RaananW RaananW merged commit 032f34f into BabylonJS:master Oct 10, 2022
RaananW pushed a commit that referenced this pull request Dec 9, 2022
* Fixed gizmos screen size

* Fixed wrong gizmo direction

* Fixed gizmo scale for rightHanded coordinates

* Fixed review notes

Former-commit-id: bf654c475ef60c0674aca39af142df2f870be641
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3 participants