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Allow HDR texture types in DepthOfFieldBlurPostProcess #12556

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merged 1 commit into from
May 21, 2022

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kircher1
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This increases the quality of the depth of field effect (note the banding in the before image below), but it comes with a slight perf cost since the intermediate blur textures are now an HDR texture format instead of RGBA8.

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Please make sure to label your PR with "bug", "new feature" or "breaking change" label(s).
To prevent this PR from going to the changelog marked it with the "skip changelog" label.

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@sebavan sebavan merged commit a1b6256 into BabylonJS:master May 21, 2022
@kircher1 kircher1 deleted the users/briank/dof-texture-type branch August 26, 2022 17:42
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2 participants