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Pull requests: BabylonJS/Babylon-Lite
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[compat-sync] Back NullEngine with Lite headless engine + add RawTexture3D
automation
compat
Missing or broken feature in the compatibility layer (@babylonjs/lite-compat)
#362
opened Jul 4, 2026 by
babylon-compat-sync
Bot
•
Draft
fix(camera): invalidate projection cache on fov/near/far change
#357
opened Jul 2, 2026 by
RaananW
Member
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fix(mesh): ref-count GPU buffers shared by cloneTransformNode to prevent double-free
#353
opened Jul 2, 2026 by
RaananW
Member
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feat(particle): Node Particle Editor (NPE) support (Basic Properties + Emitters)
#342
opened Jul 1, 2026 by
VicenteCartas
Contributor
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feat(picking)!: sprite & billboard picking (
pickSprite2D + pickBillboardSprite)
#341
opened Jun 30, 2026 by
VicenteCartas
Contributor
•
Draft
feat(standard): opt-in deform features (skeleton/vertex-color/uv-offset) + dynamic fog
enhancement
New feature or request
#338
opened Jun 29, 2026 by
PatrickRyanMS
Member
•
Draft
[compat-sync] More physics support
automation
compat
Missing or broken feature in the compatibility layer (@babylonjs/lite-compat)
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