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SCP-D-Class-Simulator

A SCP unity game developed by me.

Gameplay

This game will be a multiplayer or singleplayer puzzle/sandbox expierence. Specifically:

Setting

You are a Class-D in the SCP Foundation (if your curious what that is, check here.

In short: Its a secret orginazation which attempts to contain unatural entities or objects (called 'SCPs'), in order to not destroy or cause the end of human normallcy

Puzzle Levels

You as the Class-D test subject, must test various SCPs via simple tools (flashlights, radios, cameras, etc)

Currently deciding between fixed objectives, or end when you want.

Sandbox

You are given free roam of the facility with no objectives, you have a max tier keycard and can do anything you want, cross test SCPs, try to kill 682, fuck around with your friends etc.

Breach mode

Imagine if Secret Lab had a fixed map and you could respawn based on spawn tickets for scientists and d-class.

To-Do List <- this will be important later!

Technical

  • Movement and basic camera mechanics
  • Extendable Interaction system
  • Basic inventory system
  • GUI inventory system
  • AI
  • Better console (like source, you know what I mean.)

Gameplay Features

  • SCP test chambers
  • Facility

Classes

  • Basic human role
  • Basic spectator role

Assets

  • Borrow CB assets
  • Learn 3D modeling
  • Get proper art

Community

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A SCP unity game developed by me.

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