Releases: BOBBO-NET/net.bobbo.sgb.imod
Releases · BOBBO-NET/net.bobbo.sgb.imod
1.5.0
1.4.0
1.3.1 - Rolled back input system
1.3.1 - Rolled back input system
1.3.0 - SGB Visual Fixes
What's Changed
- Max Save File Count exposed via SGBSaveManager by @Iseeicy in #43
- UI Scale & Character Portrait Fix by @Iseeicy in #44
- Battle Scene Commands in Bottom Left by @Iseeicy in #45
- Custom Fonts for SGB by @Iseeicy in #46
- IModOverlay Only Runs In Editor by @Iseeicy in #48
Full Changelog: 1.2.0...1.3.0
1.2.0
1.1.0 - Direct Map Loading
1.1.0
1.0.1
1.0.0 - Initial Release
This is the first prototype of SGB IMod. It's being published so that we can begin testing with Dome-King Cabbage.