EFA - Experimental FPS Framework for Unity is a modular Unity foundation for building fast-paced first-person shooter prototypes with team-based gameplay, bomb-planting mechanics, and performance-friendly low-poly design.
Designed for Unity game developers, FPS prototype builders, gameplay programmers, indie teams, and students exploring tactical shooter systems.
- Unity-based first-person shooter foundation.
- Team-based attacker/defender gameplay direction.
- Bomb planting and defusal mechanic concepts.
- Low-poly visual style for lightweight prototyping.
- Expandable weapons, maps, and gameplay systems.
- Good starting point for learning modular Unity FPS architecture.
Clone the repository and open it with a compatible Unity version. Let Unity import assets and scripts before entering Play Mode.
Open the main scene, configure teams/maps as needed, and iterate on gameplay scripts, weapons, and level flow inside Unity.
Unity FPS framework, Unity tactical shooter, Unity bomb planting game, Unity FPS prototype, C# shooter mechanics, Unity low poly FPS
unity, fps-framework, shooter, gamedev, csharp, game-prototype, modular-design