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Releases: Aviuz/Locks

v3.1.2

21 Aug 21:35
fad8c26

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  • Apply lock component on Ancient Blast Door
  • Mod will try to recreate Locks Component if somehow component wasn't created

v3.1.1

01 Aug 20:22
f8a7545

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  • Fixes for player faction mutants

v3.1.0

27 Jul 18:33
9e9d145

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  • Add gizmo for hard reset door locks
  • Changed how Locks data are stored, which should preserve door settings for gravships
  • Vac Barrier should respect locks now

v3.0.4

20 Jul 12:25
0fc69f8

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  • Fix for prisoners of player faction match guest status

v3.0.3

20 Jul 10:08
7bee402

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  • Added French translation (Erazil)
  • Child lock is disabled by default (will work on new doors, existing settings should not be affected)
  • Hospitality guest should use doors with allied mode correctly

v3.0.2

17 Jul 20:41
3748dc1

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  • Fix for unlocked door and mechs
  • Fix for edit button not clickable when copy is clicked
  • Fix wildman not respecting locks
  • Fix Allies not using allied mode doors
  • Added more protection against null references
  • Fix incorrect labels on paste settings

v3.0.1

13 Jul 17:13
2618e45

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  • Fixes for references in clipboard
  • Fixes for changing description on door

v3.0.0

27 Jun 21:07
aeebb00

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  • Update for Rimworld 1.6, new feature only available for Rimworld 1.6+
  • Doors that should be considered as fence gate can be added to new def Locks.FenceDoorsDef
  • Added copy/paste gizmos for doors
  • New ui for locks setting
  • New option for mechs
  • New gizmo on doors that allow to debug all lock option

v2.9.3

02 Jun 12:37
fd141bb

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v2.9.2

02 Jun 11:00
5f00c3c

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  • Doors Expanded fix