Releases: Aviuz/Locks
Releases · Aviuz/Locks
v3.1.2
21 Aug 21:35
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Apply lock component on Ancient Blast Door
Mod will try to recreate Locks Component if somehow component wasn't created
v3.1.1
01 Aug 20:22
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Fixes for player faction mutants
v3.1.0
27 Jul 18:33
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Add gizmo for hard reset door locks
Changed how Locks data are stored, which should preserve door settings for gravships
Vac Barrier should respect locks now
v3.0.4
20 Jul 12:25
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Fix for prisoners of player faction match guest status
v3.0.3
20 Jul 10:08
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Added French translation (Erazil)
Child lock is disabled by default (will work on new doors, existing settings should not be affected)
Hospitality guest should use doors with allied mode correctly
v3.0.2
17 Jul 20:41
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Fix for unlocked door and mechs
Fix for edit button not clickable when copy is clicked
Fix wildman not respecting locks
Fix Allies not using allied mode doors
Added more protection against null references
Fix incorrect labels on paste settings
v3.0.1
13 Jul 17:13
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Fixes for references in clipboard
Fixes for changing description on door
v3.0.0
27 Jun 21:07
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Update for Rimworld 1.6, new feature only available for Rimworld 1.6+
Doors that should be considered as fence gate can be added to new def Locks.FenceDoorsDef
Added copy/paste gizmos for doors
New ui for locks setting
New option for mechs
New gizmo on doors that allow to debug all lock option
v2.9.3
02 Jun 12:37
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v2.9.2
02 Jun 11:00
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