Streaming Image Sequence is a package for playing sequential image sequences in Unity Timeline easily without making Unity 2D Sprites.
Using Timeline 1.4.x or above is recommended.
Streaming Image Sequence is designed with the following principles in mind:
- Can avoid texture importing time entirely by using StreamingAssets.
- Offers smooth image playback, both in play mode and in timeline editing mode.
- Supports multiple OS.
Streaming Image Sequence is currently a preview package and the steps to install it differ based on the version of Unity.
-
- Open Package Manager
- Ensure that Show preview packages is checked.
- Search for Streaming Image Sequence.
-
- Open Package Manager
- Click the + button, and choose Add package from git URL
- Type in
com.unity.streaming-image-sequence@
followed by the version.
For example:com.unity.streaming-image-sequence@0.3.2-preview
- Windows
- Mac (Intel/Silicon)
- Linux
- Source Code: Unity Companion License
- Third-Party Software Components: Third Party Notices
- Unity-chan Assets: Unity-Chan License
These assets can be located under, but not limited to, the following folder:AE~/Samples
StreamingImageSequence~/Assets/StreamingAssets