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drawing image fails if ctx.rotate() precision is too deep #1417

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@Flicksie

Description

@Flicksie

Issue or Feature

The following function works perfectly in node-canvas 2.4 and below. in 2.5 it simply ignores the image being drawn inside the hexagon shape.

Steps to Reproduce

try the following in both 2.4 and 2.5

const Canvas = require('canvas');
async function Hex(size, picture) {
  let globalOffset = 0
  size = size / 2
  let x = size + 10
  let y = -size

  let hex = new Canvas.createCanvas(size * 2 + 20, size * 2 + 20)
  let c = hex.getContext("2d")
  c.rotate(1.5708)
  c.save();
  c.beginPath();
  c.moveTo(x + size * Math.cos(0), y + size * Math.sin(0));

  for (side = 0; side < 7; side++) {
    c.lineTo(x + size * Math.cos(side * 2 * Math.PI / 6), y + size * Math.sin(side * 2 * Math.PI / 6));
  }

  c.fillStyle = "#ffffff"
  c.fill();
  if (picture) {
    c.clip();
    let pict = await Canvas.loadImage(picture);
    c.rotate(-1.5708)
    c.drawImage(pict, 0, x - size, size * 2, size * 2);
    c.restore()

    c.globalCompositeOperation = 'xor';
    c.shadowOffsetX = 0;
    c.shadowOffsetY = 0;
    c.shadowBlur = 10;
    c.shadowColor = 'rgba(30,30,30,1)';

    c.beginPath();
    for (side = 0; side < 7; side++) {
      c.lineTo(x + size * Math.cos(side * 2 * Math.PI / 6), y + size * Math.sin(side * 2 * Math.PI / 6));
    }
    c.stroke();

    c.globalCompositeOperation = 'destination-atop';

  } else {
    c.shadowColor = "rgba(34, 31, 59, 0.57)"
    c.shadowBlur = 8
  }

  return hex

}

Your Environment

  • Version of node-canvas (output of npm list canvas or yarn list canvas):
    2.5.0 (faulty)
    2.4.0 (working)

  • Environment (e.g. node 4.2.0 on Mac OS X 10.8):
    node 11.14
    ubuntu 16.04

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