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Since we changed the render type of husk renders to batch mode, this no longer allows to process any changes after the render started.
However, in some use cases, Solaris returns us some parameters (e.g. mesh velocities, etc...) after the first render started.
Because of that, we can get renders that don't correspond to what happened in the Solaris viewport
The text was updated successfully, but these errors were encountered:
Since we changed the render type of husk renders to batch mode, this no longer allows to process any changes after the render started.
However, in some use cases, Solaris returns us some parameters (e.g. mesh velocities, etc...) after the first render started.
Because of that, we can get renders that don't correspond to what happened in the Solaris viewport
The text was updated successfully, but these errors were encountered: